name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 55 3 0 1568 0 0 0 0 0 0.034 0.002 0.000 0.964 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 1 2 0 1 0 0 0 0 0 0.250 0.500 0.000 0.250 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 17 1 0 48 0 0 0 0 0 0.258 0.015 0.000 0.727 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 19 0 0 195 0 0 0 0 0 0.089 0.000 0.000 0.911 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 18 0 0 1298 0 0 0 0 0 0.014 0.000 0.000 0.986 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 26 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
6 # place 4063 215 9 44494 2 0 0 0 0 0.083 0.004 0.000 0.912 0.000 0.000 0.000 0.000 0.000
7 place = city 4 0 0 27 0 0 0 0 0 0.129 0.000 0.000 0.871 0.000 0.000 0.000 0.000 0.000
8 place = town 32 2 0 283 0 0 0 0 0 0.101 0.006 0.000 0.893 0.000 0.000 0.000 0.000 0.000
9 place = village 480 0 1 4461 0 0 0 0 0 0.097 0.000 0.000 0.903 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 3242 7 0 35302 0 0 0 0 0 0.084 0.000 0.000 0.916 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 95 1 0 1204 2 0 0 0 0 0.073 0.001 0.000 0.925 0.002 0.000 0.000 0.000 0.000
12 boundary = administrative 1969 4 0 22122 0 0 0 0 0 0.082 0.000 0.000 0.918 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 165 202 8 1686 0 0 0 0 0 0.080 0.098 0.004 0.818 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 1914 1 0 20553 0 0 0 0 0 0.085 0.000 0.000 0.915 0.000 0.000 0.000 0.000 0.000
15 # allotments 390 3 2 2473 74 0 0 0 0 0.133 0.001 0.001 0.841 0.025 0.000 0.000 0.000 0.000
16 place = allotments 268 3 0 1556 4 0 0 0 0 0.146 0.002 0.000 0.850 0.002 0.000 0.000 0.000 0.000
17 landuse = allotments 359 2 2 2331 70 0 0 0 0 0.130 0.001 0.001 0.843 0.025 0.000 0.000 0.000 0.000
18 # locality 1225 26 3 10702 43 0 0 0 0 0.102 0.002 0.000 0.892 0.004 0.000 0.000 0.000 0.000
19 place = locality 1224 24 3 10641 43 0 0 0 0 0.103 0.002 0.000 0.892 0.004 0.000 0.000 0.000 0.000
20 abandoned:place = * 259 4 0 2771 0 0 0 0 0 0.085 0.001 0.000 0.913 0.000 0.000 0.000 0.000 0.000
21 # suburb 886 181 83 9850 46 12 0 0 4 0.080 0.016 0.008 0.890 0.004 0.001 0.000 0.000 0.000
22 landuse = cemetery 10 73 30 1202 1 0 0 0 0 0.008 0.055 0.023 0.913 0.001 0.000 0.000 0.000 0.000
23 landuse = commercial 8 4 0 166 0 2 0 0 0 0.044 0.022 0.000 0.922 0.000 0.011 0.000 0.000 0.000
24 landuse = construction 3 1 0 142 3 5 0 0 0 0.019 0.006 0.000 0.922 0.019 0.032 0.000 0.000 0.000
25 landuse = farmland 10 0 2 46 0 0 0 0 0 0.172 0.000 0.034 0.793 0.000 0.000 0.000 0.000 0.000
26 landuse = farmyard 188 3 1 337 2 0 0 0 1 0.353 0.006 0.002 0.633 0.004 0.000 0.000 0.000 0.002
27 landuse = industrial 318 14 18 4179 20 2 0 0 1 0.070 0.003 0.004 0.918 0.004 0.000 0.000 0.000 0.000
28 landuse = residential 87 45 7 681 10 0 0 0 1 0.105 0.054 0.008 0.819 0.012 0.000 0.000 0.000 0.001
29 landuse = retail 6 4 1 221 0 0 0 0 0 0.026 0.017 0.004 0.953 0.000 0.000 0.000 0.000 0.000
30 place = * 180 26 14 1935 4 0 0 0 0 0.083 0.012 0.006 0.896 0.002 0.000 0.000 0.000 0.000
31 residential = * 70 44 6 549 6 0 0 0 0 0.104 0.065 0.009 0.813 0.009 0.000 0.000 0.000 0.000
32 industrial = * 30 1 3 472 3 0 0 0 0 0.059 0.002 0.006 0.927 0.006 0.000 0.000 0.000 0.000
33 landuse = * 87 14 10 974 6 3 0 0 1 0.079 0.013 0.009 0.889 0.005 0.003 0.000 0.000 0.001
34 # natural 295 64 75 2312 48 14 0 2 3 0.105 0.023 0.027 0.822 0.017 0.005 0.000 0.001 0.001
35 place = island 1 3 0 5 0 0 0 0 0 0.111 0.333 0.000 0.556 0.000 0.000 0.000 0.000 0.000
36 place = islet 3 2 0 85 4 2 0 0 0 0.031 0.021 0.000 0.885 0.042 0.021 0.000 0.000 0.000
37 landuse = forest 36 3 12 282 0 1 0 0 0 0.108 0.009 0.036 0.844 0.000 0.003 0.000 0.000 0.000
38 boundary = * 63 5 2 742 3 10 0 2 2 0.076 0.006 0.002 0.895 0.004 0.012 0.000 0.002 0.002
39 natural = * 191 52 61 1216 39 2 0 0 0 0.122 0.033 0.039 0.779 0.025 0.001 0.000 0.000 0.000
40 ele = * 52 4 1 244 10 1 0 0 1 0.166 0.013 0.003 0.780 0.032 0.003 0.000 0.000 0.003
41 # water 4486 1815 43 17941 126 108 0 0 4 0.183 0.074 0.002 0.732 0.005 0.004 0.000 0.000 0.000
42 waterway = drain 75 8 6 399 9 0 0 0 0 0.151 0.016 0.012 0.803 0.018 0.000 0.000 0.000 0.000
43 waterway = ditch 76 81 30 468 0 0 0 0 0 0.116 0.124 0.046 0.715 0.000 0.000 0.000 0.000 0.000
44 waterway = stream 1410 246 0 4808 51 6 0 0 0 0.216 0.038 0.000 0.737 0.008 0.001 0.000 0.000 0.000
45 waterway = river 2784 1368 1 7959 3 72 0 0 0 0.228 0.112 0.000 0.653 0.000 0.006 0.000 0.000 0.000
46 waterway = canal 28 68 0 748 5 5 0 0 0 0.033 0.080 0.000 0.876 0.006 0.006 0.000 0.000 0.000
47 type = waterway 438 1598 0 0 3 55 0 0 0 0.209 0.763 0.000 0.000 0.001 0.026 0.000 0.000 0.000
48 natural = water 49 13 1 2958 37 22 0 0 0 0.016 0.004 0.000 0.960 0.012 0.007 0.000 0.000 0.000
49 natural = spring 56 14 5 514 17 0 0 0 0 0.092 0.023 0.008 0.848 0.028 0.000 0.000 0.000 0.000
50 tunnel = * 1209 71 18 4870 24 3 0 0 4 0.195 0.011 0.003 0.786 0.004 0.000 0.000 0.000 0.001
51 waterway = * 5 5 0 28 1 0 0 0 0 0.128 0.128 0.000 0.718 0.026 0.000 0.000 0.000 0.000
52 water = * 36 8 1 2873 33 22 0 0 0 0.012 0.003 0.000 0.966 0.011 0.007 0.000 0.000 0.000
53 # highway 166 2034 16 95256 49 179 0 0 66 0.002 0.021 0.000 0.974 0.001 0.002 0.000 0.000 0.001
54 highway = motorway 76 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = trunk 35 0 0 1261 0 6 0 0 18 0.027 0.000 0.000 0.955 0.000 0.005 0.000 0.000 0.014
56 highway = primary 7 7 1 7866 0 12 0 0 19 0.001 0.001 0.000 0.994 0.000 0.002 0.000 0.000 0.002
57 highway = secondary 0 15 0 7449 0 0 0 0 0 0.000 0.002 0.000 0.998 0.000 0.000 0.000 0.000 0.000
58 highway = tertiary 4 9 4 11193 7 0 0 0 0 0.000 0.001 0.000 0.998 0.001 0.000 0.000 0.000 0.000
59 highway = unclassified 2 1 0 3164 0 13 0 0 0 0.001 0.000 0.000 0.995 0.000 0.004 0.000 0.000 0.000
60 highway = residential 5 38 4 58333 27 0 0 0 0 0.000 0.001 0.000 0.999 0.000 0.000 0.000 0.000 0.000
61 highway = service 0 0 4 3331 1 21 0 0 0 0.000 0.000 0.001 0.992 0.000 0.006 0.000 0.000 0.000
62 highway = track 4 1 0 556 0 126 0 0 0 0.006 0.001 0.000 0.809 0.000 0.183 0.000 0.000 0.000
63 type = associatedStreet 0 1824 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 type = street 0 36 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = * 32 101 0 1821 11 0 0 0 29 0.016 0.051 0.000 0.913 0.006 0.000 0.000 0.000 0.015
66 bridge = * 19 5 3 1316 4 12 0 0 0 0.014 0.004 0.002 0.968 0.003 0.009 0.000 0.000 0.000
67 # public_transport 2590 23547 221 13446 0 12 0 0 1 0.065 0.591 0.006 0.338 0.000 0.000 0.000 0.000 0.000
68 highway = bus_stop 1630 7668 121 8484 0 1 0 0 1 0.091 0.428 0.007 0.474 0.000 0.000 0.000 0.000 0.000
69 type = route 53 9717 8 1 0 9 0 0 0 0.005 0.993 0.001 0.000 0.000 0.001 0.000 0.000 0.000
70 type = route_master 0 17 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 public_transport = * 2089 12783 174 9842 0 1 0 0 0 0.084 0.514 0.007 0.395 0.000 0.000 0.000 0.000 0.000
72 route = * 57 9718 8 31 0 10 0 0 0 0.006 0.989 0.001 0.003 0.000 0.001 0.000 0.000 0.000
73 railway = * 190 563 12 2123 0 1 0 0 0 0.066 0.195 0.004 0.735 0.000 0.000 0.000 0.000 0.000
74 route_master = * 0 19 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 # infrastructure 2498 316 77 6461 1996 19 0 0 321 0.214 0.027 0.007 0.553 0.171 0.002 0.000 0.000 0.027
76 amenity = fuel 209 4 0 918 1 0 0 0 7 0.183 0.004 0.000 0.806 0.001 0.000 0.000 0.000 0.006
77 barrier = * 310 253 20 3287 592 11 0 0 36 0.069 0.056 0.004 0.729 0.131 0.002 0.000 0.000 0.008
78 power = * 1994 7 52 2120 829 2 0 0 89 0.392 0.001 0.010 0.416 0.163 0.000 0.000 0.000 0.017
79 substation = * 1307 4 8 970 325 0 0 0 16 0.497 0.002 0.003 0.369 0.124 0.000 0.000 0.000 0.006
80 man_made = * 68 28 5 905 665 4 0 0 185 0.037 0.015 0.003 0.487 0.358 0.002 0.000 0.000 0.099
81 embankment = * 2 25 0 184 0 2 0 0 0 0.009 0.117 0.000 0.864 0.000 0.009 0.000 0.000 0.000
82 # religion 51 174 88 3223 383 0 0 0 18 0.013 0.044 0.022 0.819 0.097 0.000 0.000 0.000 0.005
83 amenity = place_of_worship 45 90 46 2170 371 0 0 0 9 0.016 0.033 0.017 0.795 0.136 0.000 0.000 0.000 0.003
84 amenity = monastery 0 0 0 23 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
85 building = church 0 40 19 1202 183 0 0 0 7 0.000 0.028 0.013 0.828 0.126 0.000 0.000 0.000 0.005
86 building = cathedral 0 0 0 25 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
87 building = chapel 22 8 2 243 0 0 0 0 0 0.080 0.029 0.007 0.884 0.000 0.000 0.000 0.000 0.000
88 religion = * 50 163 79 3108 359 0 0 0 11 0.013 0.043 0.021 0.824 0.095 0.000 0.000 0.000 0.003
89 # education 457 145 49 3307 1063 36 69 13 615 0.079 0.025 0.009 0.575 0.185 0.006 0.012 0.002 0.107
90 landuse = education 4 7 1 789 3 1 0 0 1 0.005 0.009 0.001 0.979 0.004 0.001 0.000 0.000 0.001
91 amenity = university 2 12 4 160 0 2 22 0 0 0.010 0.059 0.020 0.792 0.000 0.010 0.109 0.000 0.000
92 amenity = college 2 6 1 143 29 7 12 2 130 0.006 0.018 0.003 0.431 0.087 0.021 0.036 0.006 0.392
93 amenity = school 339 43 24 1041 517 11 1 3 17 0.170 0.022 0.012 0.522 0.259 0.006 0.001 0.002 0.009
94 amenity = kindergarten 21 70 10 1342 429 4 0 2 18 0.011 0.037 0.005 0.708 0.226 0.002 0.000 0.001 0.009
95 building = university 15 0 7 124 0 1 18 0 0 0.091 0.000 0.042 0.752 0.000 0.006 0.109 0.000 0.000
96 building = college 4 1 0 45 7 3 6 0 51 0.034 0.009 0.000 0.385 0.060 0.026 0.051 0.000 0.436
97 building = school 79 10 1 234 68 4 9 5 285 0.114 0.014 0.001 0.337 0.098 0.006 0.013 0.007 0.410
98 building = kindergarten 0 3 2 264 36 4 5 1 116 0.000 0.007 0.005 0.613 0.084 0.009 0.012 0.002 0.269
99 # healthcare 348 74 32 4049 1535 56 52 21 607 0.051 0.011 0.005 0.598 0.227 0.008 0.008 0.003 0.090
100 amenity = hospital 31 6 5 289 171 13 17 3 124 0.047 0.009 0.008 0.439 0.259 0.020 0.026 0.005 0.188
101 amenity = pharmacy 99 46 11 2326 24 25 0 1 38 0.039 0.018 0.004 0.905 0.009 0.010 0.000 0.000 0.015
102 amenity = clinic 71 9 10 385 155 10 15 5 106 0.093 0.012 0.013 0.503 0.202 0.013 0.020 0.007 0.138
103 amenity = doctors 70 2 0 663 95 0 9 3 84 0.076 0.002 0.000 0.716 0.103 0.000 0.010 0.003 0.091
104 amenity = dentist 2 6 1 105 144 5 4 7 107 0.005 0.016 0.003 0.276 0.378 0.013 0.010 0.018 0.281
105 building = hospital 17 3 4 179 45 3 8 0 153 0.041 0.007 0.010 0.434 0.109 0.007 0.019 0.000 0.371
106 building = clinic 0 1 2 31 0 0 0 0 0 0.000 0.029 0.059 0.912 0.000 0.000 0.000 0.000 0.000
107 emergency = * 58 0 4 205 891 10 0 2 3 0.049 0.000 0.003 0.175 0.760 0.009 0.000 0.002 0.003
108 healthcare = * 136 52 16 2216 511 33 2 13 54 0.045 0.017 0.005 0.731 0.168 0.011 0.001 0.004 0.018
109 # government 242 257 37 3021 1149 59 89 30 524 0.045 0.048 0.007 0.559 0.212 0.011 0.016 0.006 0.097
110 amenity = post_office 19 224 8 771 17 15 22 2 122 0.016 0.187 0.007 0.642 0.014 0.013 0.018 0.002 0.102
111 amenity = police 3 2 3 364 67 11 36 8 221 0.004 0.003 0.004 0.509 0.094 0.015 0.050 0.011 0.309
112 amenity = library 4 6 5 254 40 4 31 1 163 0.008 0.012 0.010 0.500 0.079 0.008 0.061 0.002 0.321
113 amenity = theatre 6 5 3 63 0 0 0 0 0 0.078 0.065 0.039 0.818 0.000 0.000 0.000 0.000 0.000
114 amenity = cinema 17 6 2 116 0 0 0 0 0 0.121 0.043 0.014 0.823 0.000 0.000 0.000 0.000 0.000
115 office = government 106 11 13 692 1022 27 0 17 17 0.056 0.006 0.007 0.363 0.536 0.014 0.000 0.009 0.009
116 landuse = military 40 1 1 328 1 1 0 0 0 0.108 0.003 0.003 0.882 0.003 0.003 0.000 0.000 0.000
117 government = * 53 8 6 389 274 17 0 3 8 0.070 0.011 0.008 0.513 0.361 0.022 0.000 0.004 0.011
118 military = * 61 4 2 549 1 1 0 2 0 0.098 0.006 0.003 0.885 0.002 0.002 0.000 0.003 0.000
119 # bank 2184 32 5 1362 0 1 0 1 5 0.608 0.009 0.001 0.379 0.000 0.000 0.000 0.000 0.001
120 amenity = atm 929 14 2 580 0 0 0 0 0 0.609 0.009 0.001 0.380 0.000 0.000 0.000 0.000 0.000
121 amenity = bank 1255 18 3 782 0 1 0 1 5 0.608 0.009 0.001 0.379 0.000 0.000 0.000 0.000 0.002
122 # tourism 499 472 390 7315 5398 766 19 94 997 0.031 0.030 0.024 0.459 0.338 0.048 0.001 0.006 0.063
123 tourism = * 363 346 209 4936 3110 730 15 67 522 0.035 0.034 0.020 0.479 0.302 0.071 0.001 0.007 0.051
124 historic = * 155 183 190 2946 2370 44 3 30 476 0.024 0.029 0.030 0.461 0.370 0.007 0.000 0.005 0.074
125 memorial = * 37 60 53 822 1190 16 1 11 389 0.014 0.023 0.021 0.319 0.461 0.006 0.000 0.004 0.151
126 ruins = * 16 26 1 236 0 0 0 0 1 0.057 0.093 0.004 0.843 0.000 0.000 0.000 0.000 0.004
127 information = * 11 32 24 214 99 645 1 0 46 0.010 0.030 0.022 0.200 0.092 0.602 0.001 0.000 0.043
128 attraction = * 15 5 7 59 85 2 1 0 3 0.085 0.028 0.040 0.333 0.480 0.011 0.006 0.000 0.017
129 artwork_type = * 53 43 45 264 343 26 4 24 156 0.055 0.045 0.047 0.276 0.358 0.027 0.004 0.025 0.163
130 # sport 118 63 39 1606 494 4 9 19 1054 0.035 0.018 0.011 0.472 0.145 0.001 0.003 0.006 0.309
131 leisure = * 112 59 39 1554 484 4 9 18 1016 0.034 0.018 0.012 0.472 0.147 0.001 0.003 0.005 0.308
132 sport = * 31 22 9 343 60 1 2 3 321 0.039 0.028 0.011 0.433 0.076 0.001 0.003 0.004 0.405
133 resort = * 3 0 0 94 50 0 0 2 2 0.020 0.000 0.000 0.623 0.331 0.000 0.000 0.013 0.013
134 # office 458 21 21 1485 3129 28 7 55 225 0.084 0.004 0.004 0.274 0.576 0.005 0.001 0.010 0.041
135 office = * 458 21 21 1485 3129 28 7 55 225 0.084 0.004 0.004 0.274 0.576 0.005 0.001 0.010 0.041
136 # amenity 3592 845 204 16303 4470 898 906 358 13886 0.087 0.020 0.005 0.393 0.108 0.022 0.022 0.009 0.335
137 amenity = cafe 164 24 23 866 323 34 88 42 949 0.065 0.010 0.009 0.345 0.129 0.014 0.035 0.017 0.378
138 amenity = fast_food 50 1 12 341 82 13 33 8 271 0.062 0.001 0.015 0.420 0.101 0.016 0.041 0.010 0.334
139 amenity = community_centre 263 13 2 183 61 2 20 8 214 0.343 0.017 0.003 0.239 0.080 0.003 0.026 0.010 0.279
140 amenity = restaurant 46 19 4 207 66 6 25 13 226 0.075 0.031 0.007 0.338 0.108 0.010 0.041 0.021 0.369
141 amenity = bar 34 8 2 97 83 5 21 6 228 0.070 0.017 0.004 0.200 0.171 0.010 0.043 0.012 0.471
142 shop = convenience 919 154 46 3780 567 470 88 49 1509 0.121 0.020 0.006 0.499 0.075 0.062 0.012 0.006 0.199
143 shop = clothes 62 94 2 296 154 9 18 16 495 0.054 0.082 0.002 0.258 0.134 0.008 0.016 0.014 0.432
144 shop = car_repair 14 3 0 255 131 14 26 23 703 0.012 0.003 0.000 0.218 0.112 0.012 0.022 0.020 0.601
145 shop = hairdresser 36 13 7 343 181 6 29 3 485 0.033 0.012 0.006 0.311 0.164 0.005 0.026 0.003 0.440
146 shop = chemist 2 0 1 1332 13 1 10 1 45 0.001 0.000 0.001 0.948 0.009 0.001 0.007 0.001 0.032
147 shop = supermarket 307 28 3 446 61 151 5 5 161 0.263 0.024 0.003 0.382 0.052 0.129 0.004 0.004 0.138
148 shop = car_parts 0 1 2 393 146 6 15 8 381 0.000 0.001 0.002 0.413 0.153 0.006 0.016 0.008 0.400
149 shop = furniture 21 2 2 261 96 28 13 13 328 0.027 0.003 0.003 0.342 0.126 0.037 0.017 0.017 0.429
150 shop = hardware 24 15 5 235 121 8 16 8 308 0.032 0.020 0.007 0.318 0.164 0.011 0.022 0.011 0.416
151 shop = kiosk 34 35 3 183 20 7 14 0 103 0.085 0.088 0.008 0.459 0.050 0.018 0.035 0.000 0.258
152 shop = doityourself 31 12 3 214 105 4 11 8 366 0.041 0.016 0.004 0.284 0.139 0.005 0.015 0.011 0.485
153 shop = pet 5 2 2 122 64 2 9 4 283 0.010 0.004 0.004 0.247 0.130 0.004 0.018 0.008 0.574
154 shop = florist 18 4 2 221 59 3 14 8 207 0.034 0.007 0.004 0.412 0.110 0.006 0.026 0.015 0.386
155 shop = beauty 12 0 2 53 91 2 16 11 308 0.024 0.000 0.004 0.107 0.184 0.004 0.032 0.022 0.622
156 shop = mobile_phone 228 7 0 111 75 2 1 1 137 0.406 0.012 0.000 0.198 0.133 0.004 0.002 0.002 0.244
157 shop = shoes 21 3 0 80 24 2 6 2 118 0.082 0.012 0.000 0.312 0.094 0.008 0.023 0.008 0.461
158 shop = newsagent 166 55 2 258 1 17 0 1 40 0.307 0.102 0.004 0.478 0.002 0.031 0.000 0.002 0.074
159 shop = electronics 90 2 1 78 65 1 11 12 187 0.201 0.004 0.002 0.174 0.145 0.002 0.025 0.027 0.418
160 shop = alcohol 7 6 1 263 76 5 10 2 134 0.014 0.012 0.002 0.522 0.151 0.010 0.020 0.004 0.266
161 shop = jewelry 57 4 1 190 27 0 11 0 52 0.167 0.012 0.003 0.556 0.079 0.000 0.032 0.000 0.152
162 shop = mall 22 6 2 143 36 14 16 2 145 0.057 0.016 0.005 0.370 0.093 0.036 0.041 0.005 0.376
163 shop = butcher 22 9 3 117 63 6 19 5 167 0.054 0.022 0.007 0.285 0.153 0.015 0.046 0.012 0.406
164 shop = cosmetics 3 3 0 84 49 6 12 9 118 0.011 0.011 0.000 0.296 0.173 0.021 0.042 0.032 0.415
165 craft = shoemaker 1 2 0 149 17 5 3 0 51 0.004 0.009 0.000 0.654 0.075 0.022 0.013 0.000 0.224
166 amenity = * 419 202 31 2697 738 32 133 42 2109 0.065 0.032 0.005 0.421 0.115 0.005 0.021 0.007 0.329
167 shop = * 524 119 41 2342 879 41 214 49 3099 0.072 0.016 0.006 0.320 0.120 0.006 0.029 0.007 0.424
168 clothes = * 5 15 0 96 20 1 5 3 86 0.022 0.065 0.000 0.416 0.087 0.004 0.022 0.013 0.372
169 # building 4239 652 235 10319 4269 368 470 93 10031 0.138 0.021 0.008 0.336 0.139 0.012 0.015 0.003 0.327
170 building = industrial 83 22 5 460 303 6 18 4 768 0.050 0.013 0.003 0.276 0.182 0.004 0.011 0.002 0.460
171 building = service 889 2 22 124 166 1 11 0 267 0.600 0.001 0.015 0.084 0.112 0.001 0.007 0.000 0.180
172 building = retail 333 42 21 819 177 123 44 14 466 0.163 0.021 0.010 0.402 0.087 0.060 0.022 0.007 0.229
173 building = commercial 33 12 3 155 96 9 12 2 286 0.054 0.020 0.005 0.255 0.158 0.015 0.020 0.003 0.470
174 building = warehouse 33 2 5 37 28 0 2 0 146 0.130 0.008 0.020 0.146 0.111 0.000 0.008 0.000 0.577
175 building = public 29 14 4 184 34 5 6 1 87 0.080 0.038 0.011 0.505 0.093 0.014 0.016 0.003 0.239
176 building = dormitory 0 3 6 163 48 2 48 1 362 0.000 0.005 0.009 0.258 0.076 0.003 0.076 0.002 0.572
177 building = warehouse 33 2 5 37 28 0 2 0 146 0.130 0.008 0.020 0.146 0.111 0.000 0.008 0.000 0.577
178 building = * 2839 555 169 8377 3417 222 329 71 7649 0.120 0.023 0.007 0.355 0.145 0.009 0.014 0.003 0.324
179 # other 82 30 10 615 136 9 19 3 696 0.051 0.019 0.006 0.384 0.085 0.006 0.012 0.002 0.435
180 # TOTAL 25393 29950 1409 239385 20486 2195 1388 605 25978 0.073 0.086 0.004 0.690 0.059 0.006 0.004 0.002 0.075

name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1626 1626 1626 1.000 1.000 1404 1408 1403 1.003 0.999
1 admin_level = 2 4 4 4 1.000 1.000 3 3 3 1.000 1.000
2 admin_level = 4 66 66 66 1.000 1.000 32 31 31 0.969 0.969
3 admin_level = 6 214 214 214 1.000 1.000 166 166 166 1.000 1.000
4 admin_level = 8 1316 1316 1316 1.000 1.000 1201 1205 1201 1.003 1.000
5 admin_level = 9 26 26 26 1.000 1.000 13 13 13 1.000 1.000
6 # place 48783 48781 48774 1.000 1.000 16932 16950 16780 1.001 0.991
7 place = city 31 31 31 1.000 1.000 16 16 16 1.000 1.000
8 place = town 317 317 317 1.000 1.000 161 160 159 0.994 0.988
9 place = village 4942 4942 4941 1.000 1.000 2178 2189 2177 1.005 1.000
10 place = hamlet 38551 38551 38551 1.000 1.000 13481 13609 13476 1.009 1.000
11 place = isolated_dwelling 1302 1300 1302 0.998 1.000 652 652 652 1.000 1.000
12 boundary = administrative 24095 24095 24095 1.000 1.000 16698 16853 16697 1.009 1.000
13 traffic_sign = city_limit 2061 2061 2053 1.000 0.996 1005 933 927 0.928 0.922
14 admin_level = * 22468 22468 22468 1.000 1.000 15370 15521 15370 1.010 1.000
15 # allotments 2942 2868 2940 0.975 0.999 1999 1899 1996 0.950 0.998
16 place = allotments 1831 1827 1831 0.998 1.000 1324 1287 1322 0.972 0.998
17 landuse = allotments 2764 2694 2762 0.975 0.999 1945 1848 1943 0.950 0.999
18 # locality 11999 11956 11996 0.996 1.000 8437 8306 8427 0.984 0.999
19 place = locality 11935 11892 11932 0.996 1.000 8400 8266 8391 0.984 0.999
20 abandoned:place = * 3034 3034 3034 1.000 1.000 2207 2213 2206 1.003 1.000
21 # suburb 11062 11012 10975 0.995 0.992 8118 7995 8013 0.985 0.987
22 landuse = cemetery 1316 1315 1286 0.999 0.977 467 444 433 0.951 0.927
23 landuse = commercial 180 180 180 1.000 1.000 168 168 168 1.000 1.000
24 landuse = construction 154 151 154 0.981 1.000 148 144 148 0.973 1.000
25 landuse = farmland 58 58 56 1.000 0.966 52 52 50 1.000 0.962
26 landuse = farmyard 532 529 530 0.994 0.996 335 334 333 0.997 0.994
27 landuse = industrial 4552 4531 4533 0.995 0.996 3908 3847 3888 0.984 0.995
28 landuse = residential 831 820 823 0.987 0.990 769 755 758 0.982 0.986
29 landuse = retail 232 232 231 1.000 0.996 150 149 149 0.993 0.993
30 place = * 2159 2155 2145 0.998 0.994 1519 1535 1504 1.011 0.990
31 residential = * 675 669 669 0.991 0.991 633 621 623 0.981 0.984
32 industrial = * 509 506 506 0.994 0.994 420 418 417 0.995 0.993
33 landuse = * 1095 1088 1084 0.994 0.990 952 933 938 0.980 0.985
34 # natural 2813 2760 2735 0.981 0.972 2425 2357 2358 0.972 0.972
35 place = island 9 9 9 1.000 1.000 9 9 9 1.000 1.000
36 place = islet 96 92 96 0.958 1.000 80 78 79 0.975 0.988
37 landuse = forest 334 334 322 1.000 0.964 316 312 304 0.987 0.962
38 boundary = * 829 822 825 0.992 0.995 796 789 791 0.991 0.994
39 natural = * 1561 1522 1500 0.975 0.961 1270 1219 1221 0.960 0.961
40 ele = * 313 302 311 0.965 0.994 287 277 285 0.965 0.993
41 # water 24523 24393 24476 0.995 0.998 6839 5308 5373 0.776 0.786
42 waterway = drain 497 488 491 0.982 0.988 135 130 126 0.963 0.933
43 waterway = ditch 655 655 625 1.000 0.954 180 128 124 0.711 0.689
44 waterway = stream 6521 6470 6521 0.992 1.000 1269 1114 1123 0.878 0.885
45 waterway = river 12187 12184 12186 1.000 1.000 2553 1668 1670 0.653 0.654
46 waterway = canal 854 849 854 0.994 1.000 198 142 141 0.717 0.712
47 type = waterway 2094 2091 2094 0.999 1.000 1833 1824 1838 0.995 1.003
48 natural = water 3080 3043 3079 0.988 1.000 2497 2445 2489 0.979 0.997
49 natural = spring 606 589 601 0.972 0.992 539 519 534 0.963 0.991
50 tunnel = * 6199 6171 6177 0.995 0.996 1710 1676 1696 0.980 0.992
51 waterway = * 39 38 39 0.974 1.000 31 30 31 0.968 1.000
52 water = * 2973 2940 2972 0.989 1.000 2408 2361 2400 0.980 0.997
53 # highway 97766 97651 97684 0.999 0.999 13305 11870 12086 0.892 0.908
54 highway = motorway 76 76 76 1.000 1.000 1 1 1 1.000 1.000
55 highway = trunk 1320 1302 1302 0.986 0.986 134 132 132 0.985 0.985
56 highway = primary 7912 7893 7892 0.998 0.997 536 526 527 0.981 0.983
57 highway = secondary 7464 7464 7464 1.000 1.000 750 743 748 0.991 0.997
58 highway = tertiary 11217 11210 11213 0.999 1.000 1693 1676 1688 0.990 0.997
59 highway = unclassified 3180 3180 3180 1.000 1.000 934 928 933 0.994 0.999
60 highway = residential 58407 58380 58403 1.000 1.000 9706 9505 9679 0.979 0.997
61 highway = service 3357 3356 3353 1.000 0.999 1602 1593 1599 0.994 0.998
62 highway = track 687 687 687 1.000 1.000 153 150 151 0.980 0.987
63 type = associatedStreet 1824 1824 1824 1.000 1.000 1169 1169 1175 1.000 1.005
64 type = street 36 36 36 1.000 1.000 34 34 34 1.000 1.000
65 highway = * 1994 1954 1965 0.980 0.985 994 985 989 0.991 0.995
66 bridge = * 1359 1355 1356 0.997 0.998 486 481 483 0.990 0.994
67 # public_transport 39817 39816 39595 1.000 0.994 19768 18944 18922 0.958 0.957
68 highway = bus_stop 17905 17904 17783 1.000 0.993 8636 8050 8025 0.932 0.929
69 type = route 9788 9788 9780 1.000 0.999 9738 9739 9737 1.000 1.000
70 type = route_master 17 17 17 1.000 1.000 17 17 17 1.000 1.000
71 public_transport = * 24889 24889 24715 1.000 0.993 8090 7496 7468 0.927 0.923
72 route = * 9824 9824 9816 1.000 0.999 9762 9761 9760 1.000 1.000
73 railway = * 2889 2889 2877 1.000 0.996 1357 1306 1304 0.962 0.961
74 route_master = * 19 19 19 1.000 1.000 19 19 19 1.000 1.000
75 # infrastructure 11688 9371 11290 0.802 0.966 8796 6724 8469 0.764 0.963
76 amenity = fuel 1139 1131 1132 0.993 0.994 628 637 621 1.014 0.989
77 barrier = * 4509 3881 4453 0.861 0.988 3789 3152 3731 0.832 0.985
78 power = * 5093 4175 4952 0.820 0.972 4105 3234 3995 0.788 0.973
79 substation = * 2630 2289 2606 0.870 0.991 2450 2117 2433 0.864 0.993
80 man_made = * 1860 1010 1670 0.543 0.898 1340 646 1193 0.482 0.890
81 embankment = * 213 213 213 1.000 1.000 89 88 88 0.989 0.989
82 # religion 3937 3536 3831 0.898 0.973 2390 1932 2247 0.808 0.940
83 amenity = place_of_worship 2731 2351 2676 0.861 0.980 1914 1499 1832 0.783 0.957
84 amenity = monastery 23 23 23 1.000 1.000 22 22 22 1.000 1.000
85 building = church 1451 1261 1425 0.869 0.982 1114 876 1070 0.786 0.961
86 building = cathedral 25 25 25 1.000 1.000 24 25 24 1.042 1.000
87 building = chapel 275 275 273 1.000 0.993 164 164 159 1.000 0.970
88 religion = * 3770 3400 3680 0.902 0.976 2284 1852 2159 0.811 0.945
89 # education 5754 4063 5021 0.706 0.873 4134 2512 3385 0.608 0.819
90 landuse = education 806 802 804 0.995 0.998 800 794 798 0.993 0.998
91 amenity = university 202 202 176 1.000 0.871 187 185 163 0.989 0.872
92 amenity = college 332 171 189 0.515 0.569 306 157 169 0.513 0.552
93 amenity = school 1996 1459 1954 0.731 0.979 1464 904 1394 0.617 0.952
94 amenity = kindergarten 1896 1447 1868 0.763 0.985 1369 933 1321 0.682 0.965
95 building = university 165 165 140 1.000 0.848 158 158 135 1.000 0.854
96 building = college 117 59 60 0.504 0.513 101 49 48 0.485 0.475
97 building = school 695 337 400 0.485 0.576 588 232 294 0.395 0.500
98 building = kindergarten 431 278 308 0.645 0.715 311 169 195 0.543 0.627
99 # healthcare 6774 4611 6083 0.681 0.898 3180 1933 2528 0.608 0.795
100 amenity = hospital 659 361 513 0.548 0.778 505 223 363 0.442 0.719
101 amenity = pharmacy 2570 2507 2521 0.975 0.981 1339 1264 1302 0.944 0.972
102 amenity = clinic 766 500 635 0.653 0.829 464 217 336 0.468 0.724
103 amenity = doctors 926 744 833 0.803 0.900 262 84 172 0.321 0.656
104 amenity = dentist 381 123 269 0.323 0.706 296 47 182 0.159 0.615
105 building = hospital 412 214 247 0.519 0.600 300 109 141 0.363 0.470
106 building = clinic 34 34 32 1.000 0.941 32 30 30 0.938 0.938
107 emergency = * 1173 277 1166 0.236 0.994 297 216 289 0.727 0.973
108 healthcare = * 3033 2455 2961 0.809 0.976 1533 976 1470 0.637 0.959
109 # government 5408 3705 4758 0.685 0.880 3568 1957 2950 0.548 0.827
110 amenity = post_office 1200 1059 1048 0.882 0.873 324 182 178 0.562 0.549
111 amenity = police 715 419 455 0.586 0.636 518 242 272 0.467 0.525
112 amenity = library 508 304 309 0.598 0.608 348 170 159 0.489 0.457
113 amenity = theatre 77 77 74 1.000 0.961 61 60 57 0.984 0.934
114 amenity = cinema 141 141 139 1.000 0.986 84 82 81 0.976 0.964
115 office = government 1905 849 1875 0.446 0.984 1592 581 1565 0.365 0.983
116 landuse = military 372 371 371 0.997 0.997 327 326 326 0.997 0.997
117 government = * 758 473 744 0.624 0.982 611 326 597 0.534 0.977
118 military = * 620 617 618 0.995 0.997 443 441 442 0.995 0.998
119 # bank 3590 3584 3580 0.998 0.997 366 358 363 0.978 0.992
120 amenity = atm 1525 1525 1523 1.000 0.999 100 98 97 0.980 0.970
121 amenity = bank 2065 2059 2057 0.997 0.996 300 295 301 0.983 1.003
122 # tourism 15950 9461 14544 0.593 0.912 11430 5454 10123 0.477 0.886
123 tourism = * 10298 6599 9552 0.641 0.928 7486 4023 6774 0.537 0.905
124 historic = * 6397 3521 5728 0.550 0.895 4735 2078 4116 0.439 0.869
125 memorial = * 2579 989 2136 0.383 0.828 2063 598 1664 0.290 0.807
126 ruins = * 280 279 278 0.996 0.993 223 225 220 1.009 0.987
127 information = * 1072 927 1001 0.865 0.934 370 231 305 0.624 0.824
128 attraction = * 177 89 166 0.503 0.938 154 70 142 0.455 0.922
129 artwork_type = * 958 435 753 0.454 0.786 813 343 627 0.422 0.771
130 # sport 3406 1839 2304 0.540 0.676 2505 1115 1482 0.445 0.592
131 leisure = * 3295 1777 2231 0.539 0.677 2423 1076 1437 0.444 0.593
132 sport = * 792 408 460 0.515 0.581 599 240 287 0.401 0.479
133 resort = * 151 97 149 0.642 0.987 142 91 140 0.641 0.986
134 # office 5429 2020 5176 0.372 0.953 3962 736 3731 0.186 0.942
135 office = * 5429 2020 5176 0.372 0.953 3962 736 3731 0.186 0.942
136 # amenity 41462 22748 26466 0.549 0.638 18948 4887 6989 0.258 0.369
137 amenity = cafe 2513 1199 1453 0.477 0.578 1741 561 769 0.322 0.442
138 amenity = fast_food 811 450 495 0.555 0.610 446 127 168 0.285 0.377
139 amenity = community_centre 766 483 530 0.631 0.692 362 118 157 0.326 0.434
140 amenity = restaurant 612 307 357 0.502 0.583 524 239 287 0.456 0.548
141 amenity = bar 484 167 233 0.345 0.481 434 136 195 0.313 0.449
142 shop = convenience 7582 5457 5939 0.720 0.783 2525 996 1252 0.394 0.496
143 shop = clothes 1146 481 631 0.420 0.551 687 146 239 0.213 0.348
144 shop = car_repair 1169 312 440 0.267 0.376 922 100 214 0.108 0.232
145 shop = hairdresser 1103 434 582 0.393 0.528 734 172 273 0.234 0.372
146 shop = chemist 1405 1346 1349 0.958 0.960 84 42 43 0.500 0.512
147 shop = supermarket 1167 940 998 0.805 0.855 352 173 208 0.491 0.591
148 shop = car_parts 952 417 554 0.438 0.582 498 62 142 0.124 0.285
149 shop = furniture 764 327 421 0.428 0.551 406 69 120 0.170 0.296
150 shop = hardware 740 303 411 0.409 0.555 529 133 223 0.251 0.422
151 shop = kiosk 399 276 279 0.692 0.699 211 104 109 0.493 0.517
152 shop = doityourself 754 275 374 0.365 0.496 506 99 156 0.196 0.308
153 shop = pet 493 142 199 0.288 0.404 223 41 68 0.184 0.305
154 shop = florist 536 262 313 0.489 0.584 270 58 94 0.215 0.348
155 shop = beauty 495 85 169 0.172 0.341 444 78 146 0.176 0.329
156 shop = mobile_phone 562 349 424 0.621 0.754 115 21 39 0.183 0.339
157 shop = shoes 256 112 132 0.438 0.516 149 32 52 0.215 0.349
158 shop = newsagent 540 498 498 0.922 0.922 63 25 29 0.397 0.460
159 shop = electronics 447 183 248 0.409 0.555 305 67 122 0.220 0.400
160 shop = alcohol 504 292 359 0.579 0.712 193 48 72 0.249 0.373
161 shop = jewelry 342 263 278 0.769 0.813 83 27 35 0.325 0.422
162 shop = mall 386 203 223 0.526 0.578 318 145 162 0.456 0.509
163 shop = butcher 411 176 222 0.428 0.540 223 69 88 0.309 0.395
164 shop = cosmetics 284 108 154 0.380 0.542 154 49 70 0.318 0.455
165 craft = shoemaker 228 160 174 0.702 0.763 64 12 24 0.188 0.375
166 amenity = * 6403 3514 4130 0.549 0.645 4274 1800 2248 0.421 0.526
167 shop = * 7308 3281 3954 0.449 0.541 4090 937 1404 0.229 0.343
168 clothes = * 231 122 140 0.528 0.606 142 42 56 0.296 0.394
169 # building 30676 16283 19940 0.531 0.650 18275 6822 9853 0.373 0.539
170 building = industrial 1669 594 878 0.356 0.526 1260 272 536 0.216 0.425
171 building = service 1482 1049 1182 0.708 0.798 1156 790 914 0.683 0.791
172 building = retail 2039 1382 1508 0.678 0.740 1169 565 679 0.483 0.581
173 building = commercial 608 224 307 0.368 0.505 555 179 263 0.323 0.474
174 building = warehouse 253 79 100 0.312 0.395 177 31 49 0.175 0.277
175 building = public 364 242 267 0.665 0.734 300 180 204 0.600 0.680
176 building = dormitory 633 222 217 0.351 0.343 467 95 112 0.203 0.240
177 building = warehouse 253 79 100 0.312 0.395 177 31 49 0.175 0.277
178 building = * 23628 12491 15481 0.529 0.655 14099 5324 7809 0.378 0.554
179 # other 1600 765 875 0.478 0.547 1400 621 721 0.444 0.515
180 # TOTAL 346789 299720 318014 0.864 0.917 124717 83407 96992 0.669 0.778

name dependants progress

  category be=ru be+ru be ru+be ru other both other be other ru no lang not found be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang% not found%
0 addr:region 0 0 0 120176 0 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000
1 addr:district 0 0 0 118868 0 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000
2 addr:subdistrict 0 0 0 25115 0 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000
3 addr:city 7345 513 1 113256 16 0 0 0 1 22 0.061 0.004 0.000 0.935 0.000 0.000 0.000 0.000 0.000 0.000
4 addr:place 2262 494 0 35411 1 0 0 0 1 52 0.059 0.013 0.000 0.926 0.000 0.000 0.000 0.000 0.000 0.001
5 addr:street 140 44 6 874114 31 0 0 0 20 460 0.000 0.000 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.001
6 addr2:street 0 0 0 629 0 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000
7 from 107 635 0 36 0 0 0 0 0 290 0.100 0.595 0.000 0.034 0.000 0.000 0.000 0.000 0.000 0.272
8 to 93 636 0 14 5 0 0 0 0 196 0.099 0.674 0.000 0.015 0.005 0.000 0.000 0.000 0.000 0.208
9 via 5 146 0 0 0 0 0 0 0 14 0.030 0.885 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.085
10 destination 481 3709 0 50 0 5 0 0 4 466 0.102 0.787 0.000 0.011 0.000 0.001 0.000 0.000 0.001 0.099
11 destination:backward 34 482 0 4 0 0 0 0 0 59 0.059 0.832 0.000 0.007 0.000 0.000 0.000 0.000 0.000 0.102
12 destination:forward 49 503 0 14 0 0 0 0 0 39 0.081 0.831 0.000 0.023 0.000 0.000 0.000 0.000 0.000 0.064
13 water_tank:city 0 1 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000

name dependants statistic

  category dep all all be all ru all% all be% all ru% dep uniq uniq uniq be uniq ru uniq% uniq be% uniq ru%
0 addr:region 120176 120176 120176 120176 1.000 1.000 1.000 7 7 7 7 1.000 1.000 1.000
1 addr:district 118868 118868 118868 118868 1.000 1.000 1.000 125 125 125 125 1.000 1.000 1.000
2 addr:subdistrict 25115 25115 25115 25115 1.000 1.000 1.000 749 749 752 749 1.000 1.004 1.000
3 addr:city 121154 121132 121115 121130 1.000 1.000 1.000 2272 2266 2245 2240 0.997 0.988 0.986
4 addr:place 38221 38169 38167 38168 0.999 0.999 0.999 1502 1463 1236 1229 0.974 0.823 0.818
5 addr:street 874815 874355 874304 874329 0.999 0.999 0.999 9736 9556 9383 9530 0.982 0.964 0.979
6 addr2:street 629 629 629 629 1.000 1.000 1.000 239 239 239 239 1.000 1.000 1.000
7 from 1068 778 778 778 0.728 0.728 0.728 432 318 315 317 0.736 0.729 0.734
8 to 944 748 743 748 0.792 0.787 0.792 456 339 333 337 0.743 0.730 0.739
9 via 165 151 151 151 0.915 0.915 0.915 74 65 65 65 0.878 0.878 0.878
10 destination 4715 4249 4245 4245 0.901 0.900 0.900 677 562 552 554 0.830 0.815 0.818
11 destination:backward 579 520 520 520 0.898 0.898 0.898 148 127 126 126 0.858 0.851 0.851
12 destination:forward 605 566 566 566 0.936 0.936 0.936 131 116 116 116 0.885 0.885 0.885
13 water_tank:city 1 1 1 1 1.000 1.000 1.000 1 1 1 1 1.000 1.000 1.000

name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 169 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 10 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 157 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 2 2 0 45171 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 31 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 317 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
9 place = village 2 2 0 4937 0 0 0 0 0 0.000 0.000 0.000 0.999 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 38516 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 1259 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 1 1 0 22614 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 1 1 0 22446 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 1 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.800
16 place = allotments 0 0 0 0 0 0 1 0 0 0.000 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 # locality 1 0 1 11867 0 0 0 0 1 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
19 place = locality 1 0 1 11811 0 0 0 0 1 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
20 abandoned:place = * 0 0 0 3010 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
21 # suburb 3 1 0 142 0 0 0 0 6 0.020 0.007 0.000 0.934 0.000 0.000 0.000 0.000 0.039
22 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = farmland 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = industrial 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = residential 0 0 0 26 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 3 1 0 94 0 0 0 0 0 0.031 0.010 0.000 0.959 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 0 0 21 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
32 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 landuse = * 0 0 0 4 0 0 0 0 5 0.000 0.000 0.000 0.444 0.000 0.000 0.000 0.000 0.556
34 # natural 4 0 0 720 0 0 0 0 5 0.005 0.000 0.000 0.988 0.000 0.000 0.000 0.000 0.007
35 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 place = islet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
37 landuse = forest 1 0 0 125 0 0 0 0 0 0.008 0.000 0.000 0.992 0.000 0.000 0.000 0.000 0.000
38 boundary = * 1 0 0 515 0 0 0 0 0 0.002 0.000 0.000 0.998 0.000 0.000 0.000 0.000 0.000
39 natural = * 2 0 0 61 0 0 0 0 5 0.029 0.000 0.000 0.897 0.000 0.000 0.000 0.000 0.074
40 ele = * 0 0 0 17 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
41 # water 0 0 0 1 26 0 0 0 2 0.000 0.000 0.000 0.034 0.897 0.000 0.000 0.000 0.069
42 waterway = drain 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
43 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = river 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
46 waterway = canal 0 0 0 0 25 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
47 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 natural = water 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
49 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 tunnel = * 0 0 0 0 10 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
51 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 water = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
53 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 # public_transport 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
68 highway = bus_stop 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
69 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 public_transport = * 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
72 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 # infrastructure 0 0 0 4 0 0 0 0 8 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.000 0.667
76 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 barrier = * 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
78 power = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 substation = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 man_made = * 0 0 0 1 0 0 0 0 6 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.000 0.857
81 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 # religion 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
83 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 religion = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
89 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 amenity = pharmacy 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
102 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 # government 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
110 amenity = post_office 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
111 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 landuse = military 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
117 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 # tourism 0 0 0 9 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
123 tourism = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
124 historic = * 0 0 0 8 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
125 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 ruins = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
127 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 # sport 0 0 0 2 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
131 leisure = * 0 0 0 2 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
132 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 # amenity 0 0 0 4 0 0 0 0 1 0.000 0.000 0.000 0.800 0.000 0.000 0.000 0.000 0.200
137 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 shop = convenience 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
143 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 shop = mall 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
163 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 amenity = * 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
167 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 # building 0 0 0 7 0 0 0 0 7 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
170 building = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
171 building = service 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 building = * 0 0 0 7 0 0 0 0 3 0.000 0.000 0.000 0.700 0.000 0.000 0.000 0.000 0.300
179 # other 0 0 0 216 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
180 # TOTAL 9 3 1 57238 26 0 1 0 23 0.000 0.000 0.000 0.999 0.000 0.000 0.000 0.000 0.000

name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 169 169 169 1.000 1.000 3 3 3 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 1 1 1 1.000 1.000 1 1 1 1.000 1.000
3 admin_level = 6 10 10 10 1.000 1.000 1 1 1 1.000 1.000
4 admin_level = 8 157 157 157 1.000 1.000 3 3 3 1.000 1.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 45175 45175 45175 1.000 1.000 11 10 10 0.909 0.909
7 place = city 31 31 31 1.000 1.000 1 1 1 1.000 1.000
8 place = town 317 317 317 1.000 1.000 5 5 5 1.000 1.000
9 place = village 4941 4941 4941 1.000 1.000 8 7 7 0.875 0.875
10 place = hamlet 38516 38516 38516 1.000 1.000 5 5 5 1.000 1.000
11 place = isolated_dwelling 1259 1259 1259 1.000 1.000 4 4 4 1.000 1.000
12 boundary = administrative 22616 22616 22616 1.000 1.000 11 10 10 0.909 0.909
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 22448 22448 22448 1.000 1.000 10 9 9 0.900 0.900
15 # allotments 5 1 0 0.200 0.000 2 1 0 0.500 0.000
16 place = allotments 1 1 0 1.000 0.000 1 1 0 1.000 0.000
17 landuse = allotments 4 0 0 0.000 0.000 1 0 0 0.000 0.000
18 # locality 11870 11869 11868 1.000 1.000 6 5 5 0.833 0.833
19 place = locality 11814 11813 11812 1.000 1.000 6 5 5 0.833 0.833
20 abandoned:place = * 3010 3010 3010 1.000 1.000 4 4 4 1.000 1.000
21 # suburb 152 146 146 0.961 0.961 16 12 12 0.750 0.750
22 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = farmland 3 3 3 1.000 1.000 1 1 1 1.000 1.000
26 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = industrial 1 0 0 0.000 0.000 1 0 0 0.000 0.000
28 landuse = residential 26 26 26 1.000 1.000 7 7 7 1.000 1.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 place = * 98 98 98 1.000 1.000 9 9 9 1.000 1.000
31 residential = * 21 21 21 1.000 1.000 6 6 6 1.000 1.000
32 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 landuse = * 9 4 4 0.444 0.444 4 1 1 0.250 0.250
34 # natural 729 724 724 0.993 0.993 10 8 8 0.800 0.800
35 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 place = islet 3 3 3 1.000 1.000 1 1 1 1.000 1.000
37 landuse = forest 126 126 126 1.000 1.000 2 2 2 1.000 1.000
38 boundary = * 516 516 516 1.000 1.000 5 5 5 1.000 1.000
39 natural = * 68 63 63 0.926 0.926 4 2 2 0.500 0.500
40 ele = * 17 17 17 1.000 1.000 3 3 3 1.000 1.000
41 # water 29 1 27 0.034 0.931 5 1 3 0.200 0.600
42 waterway = drain 1 0 1 0.000 1.000 1 0 1 0.000 1.000
43 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = river 1 1 1 1.000 1.000 1 1 1 1.000 1.000
46 waterway = canal 25 0 25 0.000 1.000 1 0 1 0.000 1.000
47 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 natural = water 2 0 0 0.000 0.000 2 0 0 0.000 0.000
49 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 tunnel = * 10 0 10 0.000 1.000 1 0 1 0.000 1.000
51 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 water = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
53 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 # public_transport 7 7 7 1.000 1.000 2 2 2 1.000 1.000
68 highway = bus_stop 7 7 7 1.000 1.000 2 2 2 1.000 1.000
69 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 public_transport = * 7 7 7 1.000 1.000 2 2 2 1.000 1.000
72 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 # infrastructure 12 4 4 0.333 0.333 7 3 3 0.429 0.429
76 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 barrier = * 3 3 3 1.000 1.000 3 3 3 1.000 1.000
78 power = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
79 substation = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
80 man_made = * 7 1 1 0.143 0.143 3 1 1 0.333 0.333
81 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 # religion 1 1 1 1.000 1.000 1 1 1 1.000 1.000
83 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 religion = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
89 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
100 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 amenity = pharmacy 1 0 0 0.000 0.000 1 0 0 0.000 0.000
102 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 # government 2 1 1 0.500 0.500 2 1 1 0.500 0.500
110 amenity = post_office 1 0 0 0.000 0.000 1 0 0 0.000 0.000
111 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 landuse = military 1 1 1 1.000 1.000 1 1 1 1.000 1.000
117 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 # tourism 9 9 9 1.000 1.000 2 2 2 1.000 1.000
123 tourism = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
124 historic = * 8 8 8 1.000 1.000 1 1 1 1.000 1.000
125 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 ruins = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
127 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 # sport 2 2 2 1.000 1.000 2 2 2 1.000 1.000
131 leisure = * 2 2 2 1.000 1.000 2 2 2 1.000 1.000
132 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 # amenity 5 4 4 0.800 0.800 5 4 4 0.800 0.800
137 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 shop = convenience 1 0 0 0.000 0.000 1 0 0 0.000 0.000
143 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 shop = mall 1 1 1 1.000 1.000 1 1 1 1.000 1.000
163 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 amenity = * 3 3 3 1.000 1.000 3 3 3 1.000 1.000
167 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 # building 14 7 7 0.500 0.500 8 4 4 0.500 0.500
170 building = industrial 3 0 0 0.000 0.000 1 0 0 0.000 0.000
171 building = service 1 0 0 0.000 0.000 1 0 0 0.000 0.000
172 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 building = * 10 7 7 0.700 0.700 7 4 4 0.571 0.571
179 # other 216 216 216 1.000 1.000 1 1 1 1.000 1.000
180 # TOTAL 57301 57252 57276 0.999 1.000 35 19 20 0.543 0.571

was:name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 33 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 24 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 6 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 4 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 4 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 # locality 2 0 0 968 0 0 0 0 0 0.002 0.000 0.000 0.998 0.000 0.000 0.000 0.000 0.000
19 place = locality 2 0 0 921 0 0 0 0 0 0.002 0.000 0.000 0.998 0.000 0.000 0.000 0.000 0.000
20 abandoned:place = * 2 0 0 950 0 0 0 0 0 0.002 0.000 0.000 0.998 0.000 0.000 0.000 0.000 0.000
21 # suburb 0 0 0 29 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
22 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 0 0 0 28 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
32 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 # natural 0 0 0 58 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
35 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 landuse = forest 0 0 0 6 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
38 boundary = * 0 0 0 52 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
39 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 # infrastructure 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 # other 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
180 # TOTAL 2 0 0 981 0 0 0 0 0 0.002 0.000 0.000 0.998 0.000 0.000 0.000 0.000 0.000

was:name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 33 33 33 1.000 1.000 3 3 3 1.000 1.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 24 24 24 1.000 1.000 2 2 2 1.000 1.000
11 place = isolated_dwelling 6 6 6 1.000 1.000 2 2 2 1.000 1.000
12 boundary = administrative 4 4 4 1.000 1.000 2 2 2 1.000 1.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 4 4 4 1.000 1.000 2 2 2 1.000 1.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 # locality 970 970 970 1.000 1.000 14 14 14 1.000 1.000
19 place = locality 923 923 923 1.000 1.000 14 14 14 1.000 1.000
20 abandoned:place = * 952 952 952 1.000 1.000 14 14 14 1.000 1.000
21 # suburb 29 29 29 1.000 1.000 4 4 4 1.000 1.000
22 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 1 1 1 1.000 1.000 1 1 1 1.000 1.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 place = * 28 28 28 1.000 1.000 4 4 4 1.000 1.000
31 residential = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
32 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 # natural 58 58 58 1.000 1.000 3 3 3 1.000 1.000
35 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 landuse = forest 6 6 6 1.000 1.000 2 2 2 1.000 1.000
38 boundary = * 52 52 52 1.000 1.000 3 3 3 1.000 1.000
39 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 # infrastructure 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 # other 1 1 1 1.000 1.000 1 1 1 1.000 1.000
180 # TOTAL 983 983 983 1.000 1.000 15 15 15 1.000 1.000

short_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 391 2 2 2488 59 0 0 0 0 0.133 0.001 0.001 0.846 0.020 0.000 0.000 0.000 0.000
16 place = allotments 267 2 0 1560 2 0 0 0 0 0.146 0.001 0.000 0.852 0.001 0.000 0.000 0.000 0.000
17 landuse = allotments 361 2 2 2342 57 0 0 0 0 0.131 0.001 0.001 0.847 0.021 0.000 0.000 0.000 0.000
18 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 # suburb 0 0 0 21 0 0 0 0 172 0.000 0.000 0.000 0.109 0.000 0.000 0.000 0.000 0.891
22 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
24 landuse = construction 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = industrial 0 0 0 5 0 0 0 0 34 0.000 0.000 0.000 0.128 0.000 0.000 0.000 0.000 0.872
28 landuse = residential 0 0 0 2 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 0 0 15 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
32 industrial = * 0 0 0 2 0 0 0 0 10 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.000 0.833
33 landuse = * 0 0 0 1 0 0 0 0 131 0.000 0.000 0.000 0.008 0.000 0.000 0.000 0.000 0.992
34 # natural 0 0 0 1 0 0 0 0 2 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.000 0.667
35 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 boundary = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
39 natural = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
40 ele = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
41 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 # highway 0 0 0 5 0 0 0 0 2 0.000 0.000 0.000 0.714 0.000 0.000 0.000 0.000 0.286
54 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = primary 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
57 highway = secondary 0 0 0 4 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
58 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = associatedStreet 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
64 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 # public_transport 0 0 0 3 0 0 0 0 8 0.000 0.000 0.000 0.273 0.000 0.000 0.000 0.000 0.727
68 highway = bus_stop 0 0 0 1 0 0 0 0 8 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
69 type = route 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
70 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 public_transport = * 0 0 0 2 0 0 0 0 7 0.000 0.000 0.000 0.222 0.000 0.000 0.000 0.000 0.778
72 route = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
73 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 # infrastructure 16 0 0 93 1 1 0 0 253 0.044 0.000 0.000 0.255 0.003 0.003 0.000 0.000 0.695
76 amenity = fuel 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
77 barrier = * 8 0 0 21 1 0 0 0 53 0.096 0.000 0.000 0.253 0.012 0.000 0.000 0.000 0.639
78 power = * 0 0 0 2 0 0 0 0 196 0.000 0.000 0.000 0.010 0.000 0.000 0.000 0.000 0.990
79 substation = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 man_made = * 8 0 0 71 0 1 0 0 4 0.095 0.000 0.000 0.845 0.000 0.012 0.000 0.000 0.048
81 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 # religion 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 amenity = place_of_worship 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = church 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 religion = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 # education 1 0 0 12 2 0 1 3 129 0.007 0.000 0.000 0.081 0.014 0.000 0.007 0.020 0.872
90 landuse = education 0 0 0 5 0 0 1 2 25 0.000 0.000 0.000 0.152 0.000 0.000 0.030 0.061 0.758
91 amenity = university 0 0 0 4 0 0 1 2 14 0.000 0.000 0.000 0.190 0.000 0.000 0.048 0.095 0.667
92 amenity = college 0 0 0 3 1 0 0 1 37 0.000 0.000 0.000 0.071 0.024 0.000 0.000 0.024 0.881
93 amenity = school 1 0 0 3 1 0 0 0 55 0.017 0.000 0.000 0.050 0.017 0.000 0.000 0.000 0.917
94 amenity = kindergarten 0 0 0 1 0 0 0 0 14 0.000 0.000 0.000 0.067 0.000 0.000 0.000 0.000 0.933
95 building = university 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
96 building = college 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 building = school 0 0 0 1 0 0 0 0 8 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
98 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 # healthcare 0 0 0 1 0 0 0 0 62 0.000 0.000 0.000 0.016 0.000 0.000 0.000 0.000 0.984
100 amenity = hospital 0 0 0 1 0 0 0 0 45 0.000 0.000 0.000 0.022 0.000 0.000 0.000 0.000 0.978
101 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 amenity = clinic 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
103 amenity = doctors 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
104 amenity = dentist 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
105 building = hospital 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
106 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 emergency = * 0 0 0 0 0 0 0 0 33 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
108 healthcare = * 0 0 0 1 0 0 0 0 32 0.000 0.000 0.000 0.030 0.000 0.000 0.000 0.000 0.970
109 # government 0 1 0 3 1 2 1 0 92 0.000 0.010 0.000 0.030 0.010 0.020 0.010 0.000 0.920
110 amenity = post_office 0 0 0 1 0 0 0 0 36 0.000 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.973
111 amenity = police 0 0 0 0 0 1 0 0 14 0.000 0.000 0.000 0.000 0.000 0.067 0.000 0.000 0.933
112 amenity = library 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
113 amenity = theatre 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 office = government 0 0 0 2 1 1 1 0 34 0.000 0.000 0.000 0.051 0.026 0.026 0.026 0.000 0.872
116 landuse = military 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 government = * 0 0 0 2 1 1 0 0 27 0.000 0.000 0.000 0.065 0.032 0.032 0.000 0.000 0.871
118 military = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 # bank 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = bank 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 # tourism 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 tourism = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 # sport 0 1 0 1 0 0 1 0 13 0.000 0.062 0.000 0.062 0.000 0.000 0.062 0.000 0.812
131 leisure = * 0 1 0 1 0 0 1 0 12 0.000 0.067 0.000 0.067 0.000 0.000 0.067 0.000 0.800
132 sport = * 0 0 0 1 0 0 1 0 6 0.000 0.000 0.000 0.125 0.000 0.000 0.125 0.000 0.750
133 resort = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 # office 0 0 0 2 0 0 0 0 22 0.000 0.000 0.000 0.083 0.000 0.000 0.000 0.000 0.917
135 office = * 0 0 0 2 0 0 0 0 22 0.000 0.000 0.000 0.083 0.000 0.000 0.000 0.000 0.917
136 # amenity 1 0 0 6 3 1 1 0 48 0.017 0.000 0.000 0.100 0.050 0.017 0.017 0.000 0.800
137 amenity = cafe 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
138 amenity = fast_food 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 amenity = community_centre 1 0 0 0 0 0 0 0 6 0.143 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.857
140 amenity = restaurant 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
141 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 shop = car_repair 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
145 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 shop = car_parts 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 shop = mall 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
163 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 shop = cosmetics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 amenity = * 0 0 0 6 2 1 1 0 33 0.000 0.000 0.000 0.140 0.047 0.023 0.023 0.000 0.767
167 shop = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 # building 1 0 0 2 1 1 2 0 93 0.010 0.000 0.000 0.020 0.010 0.010 0.020 0.000 0.930
170 building = industrial 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
171 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 building = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 building = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 building = public 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 building = * 1 0 0 1 1 1 2 0 72 0.013 0.000 0.000 0.013 0.013 0.013 0.026 0.000 0.923
179 # other 0 0 0 1 2 0 0 0 2 0.000 0.000 0.000 0.200 0.400 0.000 0.000 0.000 0.400
180 # TOTAL 401 4 2 2600 67 4 4 3 759 0.104 0.001 0.001 0.676 0.017 0.001 0.001 0.001 0.197

short_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
15 # allotments 2942 2883 2940 0.980 0.999 1994 1916 1992 0.961 0.999
16 place = allotments 1831 1829 1831 0.999 1.000 1323 1292 1322 0.977 0.999
17 landuse = allotments 2764 2707 2762 0.979 0.999 1945 1865 1943 0.959 0.999
18 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 # suburb 193 21 21 0.109 0.109 188 18 18 0.096 0.096
22 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
24 landuse = construction 1 0 0 0.000 0.000 1 0 0 0.000 0.000
25 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = industrial 39 5 5 0.128 0.128 39 5 5 0.128 0.128
28 landuse = residential 2 2 2 1.000 1.000 2 2 2 1.000 1.000
29 landuse = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
30 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 residential = * 15 15 15 1.000 1.000 12 12 12 1.000 1.000
32 industrial = * 12 2 2 0.167 0.167 12 2 2 0.167 0.167
33 landuse = * 132 1 1 0.008 0.008 130 1 1 0.008 0.008
34 # natural 3 1 1 0.333 0.333 3 1 1 0.333 0.333
35 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 boundary = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
39 natural = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
40 ele = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
41 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 # highway 7 5 5 0.714 0.714 2 1 1 0.500 0.500
54 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 highway = primary 2 0 0 0.000 0.000 1 0 0 0.000 0.000
57 highway = secondary 4 4 4 1.000 1.000 1 1 1 1.000 1.000
58 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = associatedStreet 1 1 1 1.000 1.000 1 1 1 1.000 1.000
64 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 # public_transport 11 3 3 0.273 0.273 7 2 2 0.286 0.286
68 highway = bus_stop 9 1 1 0.111 0.111 6 1 1 0.167 0.167
69 type = route 1 1 1 1.000 1.000 1 1 1 1.000 1.000
70 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 public_transport = * 9 2 2 0.222 0.222 5 1 1 0.200 0.200
72 route = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
73 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 # infrastructure 364 110 111 0.302 0.305 321 109 110 0.340 0.343
76 amenity = fuel 1 0 0 0.000 0.000 1 0 0 0.000 0.000
77 barrier = * 83 29 30 0.349 0.361 79 28 29 0.354 0.367
78 power = * 198 2 2 0.010 0.010 159 2 2 0.013 0.013
79 substation = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
80 man_made = * 84 80 80 0.952 0.952 84 80 80 0.952 0.952
81 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 # religion 1 0 0 0.000 0.000 1 0 0 0.000 0.000
83 amenity = place_of_worship 1 0 0 0.000 0.000 1 0 0 0.000 0.000
84 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = church 1 0 0 0.000 0.000 1 0 0 0.000 0.000
86 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 religion = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
89 # education 148 14 18 0.095 0.122 131 14 18 0.107 0.137
90 landuse = education 33 6 7 0.182 0.212 31 6 7 0.194 0.226
91 amenity = university 21 5 6 0.238 0.286 21 5 6 0.238 0.286
92 amenity = college 42 3 5 0.071 0.119 36 3 5 0.083 0.139
93 amenity = school 60 4 5 0.067 0.083 50 4 5 0.080 0.100
94 amenity = kindergarten 15 1 1 0.067 0.067 15 1 1 0.067 0.067
95 building = university 1 1 1 1.000 1.000 1 1 1 1.000 1.000
96 building = college 2 0 0 0.000 0.000 2 0 0 0.000 0.000
97 building = school 9 1 1 0.111 0.111 9 1 1 0.111 0.111
98 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 # healthcare 63 1 1 0.016 0.016 60 1 1 0.017 0.017
100 amenity = hospital 46 1 1 0.022 0.022 45 1 1 0.022 0.022
101 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 amenity = clinic 5 0 0 0.000 0.000 5 0 0 0.000 0.000
103 amenity = doctors 4 0 0 0.000 0.000 2 0 0 0.000 0.000
104 amenity = dentist 2 0 0 0.000 0.000 2 0 0 0.000 0.000
105 building = hospital 3 0 0 0.000 0.000 3 0 0 0.000 0.000
106 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 emergency = * 33 0 0 0.000 0.000 32 0 0 0.000 0.000
108 healthcare = * 33 1 1 0.030 0.030 32 1 1 0.031 0.031
109 # government 100 7 7 0.070 0.070 99 7 6 0.071 0.061
110 amenity = post_office 37 1 1 0.027 0.027 37 1 1 0.027 0.027
111 amenity = police 15 1 1 0.067 0.067 15 1 1 0.067 0.067
112 amenity = library 2 0 0 0.000 0.000 2 0 0 0.000 0.000
113 amenity = theatre 1 1 1 1.000 1.000 1 1 1 1.000 1.000
114 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 office = government 39 4 4 0.103 0.103 38 4 3 0.105 0.079
116 landuse = military 5 0 0 0.000 0.000 5 0 0 0.000 0.000
117 government = * 31 3 4 0.097 0.129 30 3 3 0.100 0.100
118 military = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
119 # bank 7 0 0 0.000 0.000 6 0 0 0.000 0.000
120 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = bank 7 0 0 0.000 0.000 6 0 0 0.000 0.000
122 # tourism 1 0 0 0.000 0.000 1 0 0 0.000 0.000
123 tourism = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
124 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 # sport 16 3 2 0.188 0.125 16 3 2 0.188 0.125
131 leisure = * 15 3 2 0.200 0.133 15 3 2 0.200 0.133
132 sport = * 8 2 1 0.250 0.125 8 2 1 0.250 0.125
133 resort = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
134 # office 24 2 2 0.083 0.083 22 2 2 0.091 0.091
135 office = * 24 2 2 0.083 0.083 22 2 2 0.091 0.091
136 # amenity 60 9 11 0.150 0.183 57 9 11 0.158 0.193
137 amenity = cafe 1 0 0 0.000 0.000 1 0 0 0.000 0.000
138 amenity = fast_food 1 0 0 0.000 0.000 1 0 0 0.000 0.000
139 amenity = community_centre 7 1 1 0.143 0.143 6 1 1 0.167 0.167
140 amenity = restaurant 1 0 0 0.000 0.000 1 0 0 0.000 0.000
141 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 shop = car_repair 1 0 0 0.000 0.000 1 0 0 0.000 0.000
145 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 shop = car_parts 2 0 0 0.000 0.000 2 0 0 0.000 0.000
149 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
153 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 shop = mall 1 0 1 0.000 1.000 1 0 1 0.000 1.000
163 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 shop = cosmetics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
165 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 amenity = * 43 8 9 0.186 0.209 42 8 9 0.190 0.214
167 shop = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
168 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 # building 100 6 5 0.060 0.050 97 6 5 0.062 0.052
170 building = industrial 10 1 1 0.100 0.100 10 1 1 0.100 0.100
171 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 building = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
173 building = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
174 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 building = public 6 0 0 0.000 0.000 6 0 0 0.000 0.000
176 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 building = * 78 5 4 0.064 0.051 76 5 4 0.066 0.053
179 # other 5 1 3 0.200 0.600 5 1 3 0.200 0.600
180 # TOTAL 3844 3015 3079 0.784 0.801 2810 2041 2122 0.726 0.755

official_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 9 0 1 0 0 32 0.000 0.000 0.000 0.214 0.000 0.024 0.000 0.000 0.762
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 6 0 0 0 0 6 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
10 place = hamlet 0 0 0 2 0 0 0 0 15 0.000 0.000 0.000 0.118 0.000 0.000 0.000 0.000 0.882
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
12 boundary = administrative 0 0 0 5 0 1 0 0 16 0.000 0.000 0.000 0.227 0.000 0.045 0.000 0.000 0.727
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 5 0 0 0 0 16 0.000 0.000 0.000 0.238 0.000 0.000 0.000 0.000 0.762
15 # allotments 0 40 2 2840 58 1 0 1 0 0.000 0.014 0.001 0.965 0.020 0.000 0.000 0.000 0.000
16 place = allotments 0 13 0 1816 2 0 0 0 0 0.000 0.007 0.000 0.992 0.001 0.000 0.000 0.000 0.000
17 landuse = allotments 0 30 2 2674 56 1 0 1 0 0.000 0.011 0.001 0.967 0.020 0.000 0.000 0.000 0.000
18 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 # suburb 0 2 0 27 0 1 2 0 187 0.000 0.009 0.000 0.123 0.000 0.005 0.009 0.000 0.854
22 landuse = cemetery 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
23 landuse = commercial 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmyard 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = industrial 0 1 0 6 0 0 2 0 129 0.000 0.007 0.000 0.043 0.000 0.000 0.014 0.000 0.935
28 landuse = residential 0 0 0 2 0 0 0 0 2 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
29 landuse = retail 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 place = * 0 0 0 0 0 1 0 0 5 0.000 0.000 0.000 0.000 0.000 0.167 0.000 0.000 0.833
31 residential = * 0 0 0 15 0 0 0 0 2 0.000 0.000 0.000 0.882 0.000 0.000 0.000 0.000 0.118
32 industrial = * 0 0 0 2 0 0 1 0 12 0.000 0.000 0.000 0.133 0.000 0.000 0.067 0.000 0.800
33 landuse = * 0 0 0 6 0 0 0 0 35 0.000 0.000 0.000 0.146 0.000 0.000 0.000 0.000 0.854
34 # natural 0 0 0 3 0 0 2 0 18 0.000 0.000 0.000 0.130 0.000 0.000 0.087 0.000 0.783
35 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 boundary = * 0 0 0 2 0 0 2 0 15 0.000 0.000 0.000 0.105 0.000 0.000 0.105 0.000 0.789
39 natural = * 0 0 0 1 0 0 0 0 4 0.000 0.000 0.000 0.200 0.000 0.000 0.000 0.000 0.800
40 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 # water 0 0 0 6 0 0 0 0 2 0.000 0.000 0.000 0.750 0.000 0.000 0.000 0.000 0.250
42 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = river 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
46 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 type = waterway 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
48 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 natural = spring 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
50 tunnel = * 0 0 0 5 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
51 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 # highway 105 4 2 21814 0 15 71 0 0 0.005 0.000 0.000 0.991 0.000 0.001 0.003 0.000 0.000
54 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = trunk 0 0 0 194 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
56 highway = primary 2 0 0 2082 0 0 7 0 0 0.001 0.000 0.000 0.996 0.000 0.000 0.003 0.000 0.000
57 highway = secondary 6 0 0 1402 0 0 24 0 0 0.004 0.000 0.000 0.979 0.000 0.000 0.017 0.000 0.000
58 highway = tertiary 88 4 2 16948 0 15 34 0 0 0.005 0.000 0.000 0.992 0.000 0.001 0.002 0.000 0.000
59 highway = unclassified 3 0 0 505 0 0 4 0 0 0.006 0.000 0.000 0.986 0.000 0.000 0.008 0.000 0.000
60 highway = residential 3 0 0 404 0 0 0 0 0 0.007 0.000 0.000 0.993 0.000 0.000 0.000 0.000 0.000
61 highway = service 0 0 0 41 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
62 highway = track 3 0 0 87 0 0 2 0 0 0.033 0.000 0.000 0.946 0.000 0.000 0.022 0.000 0.000
63 type = associatedStreet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
64 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = * 0 0 0 148 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
66 bridge = * 9 0 0 1609 0 1 3 0 0 0.006 0.000 0.000 0.992 0.000 0.001 0.002 0.000 0.000
67 # public_transport 2 3 0 3 0 0 0 0 14 0.091 0.136 0.000 0.136 0.000 0.000 0.000 0.000 0.636
68 highway = bus_stop 2 0 0 3 0 0 0 0 0 0.400 0.000 0.000 0.600 0.000 0.000 0.000 0.000 0.000
69 type = route 0 3 0 0 0 0 0 0 9 0.000 0.250 0.000 0.000 0.000 0.000 0.000 0.000 0.750
70 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 public_transport = * 2 0 0 3 0 0 0 0 3 0.250 0.000 0.000 0.375 0.000 0.000 0.000 0.000 0.375
72 route = * 0 3 0 0 0 0 0 0 9 0.000 0.250 0.000 0.000 0.000 0.000 0.000 0.000 0.750
73 railway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
74 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 # infrastructure 17 5 0 227 1 2 2 0 546 0.021 0.006 0.000 0.284 0.001 0.003 0.003 0.000 0.682
76 amenity = fuel 15 0 0 0 0 0 0 0 129 0.104 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.896
77 barrier = * 0 4 0 35 1 0 1 0 332 0.000 0.011 0.000 0.094 0.003 0.000 0.003 0.000 0.890
78 power = * 0 0 0 2 0 0 0 0 106 0.000 0.000 0.000 0.019 0.000 0.000 0.000 0.000 0.981
79 substation = * 0 0 0 2 0 0 0 0 64 0.000 0.000 0.000 0.030 0.000 0.000 0.000 0.000 0.970
80 man_made = * 0 1 0 2 0 0 1 0 32 0.000 0.028 0.000 0.056 0.000 0.000 0.028 0.000 0.889
81 embankment = * 2 0 0 189 0 2 0 0 1 0.010 0.000 0.000 0.974 0.000 0.010 0.000 0.000 0.005
82 # religion 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
83 amenity = place_of_worship 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
84 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = church 0 0 0 1 0 0 0 0 5 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.000 0.833
86 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 religion = * 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
89 # education 0 7 1 20 4 1 4 0 719 0.000 0.009 0.001 0.026 0.005 0.001 0.005 0.000 0.951
90 landuse = education 0 0 0 1 0 0 0 0 39 0.000 0.000 0.000 0.025 0.000 0.000 0.000 0.000 0.975
91 amenity = university 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 amenity = college 0 1 0 3 1 0 0 0 61 0.000 0.015 0.000 0.045 0.015 0.000 0.000 0.000 0.924
93 amenity = school 0 6 1 10 2 0 1 0 390 0.000 0.015 0.002 0.024 0.005 0.000 0.002 0.000 0.951
94 amenity = kindergarten 0 0 0 5 1 0 2 0 198 0.000 0.000 0.000 0.024 0.005 0.000 0.010 0.000 0.961
95 building = university 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
96 building = college 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 building = school 0 0 0 1 0 1 0 0 31 0.000 0.000 0.000 0.030 0.000 0.030 0.000 0.000 0.939
98 building = kindergarten 0 0 0 0 0 0 1 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.040 0.000 0.960
99 # healthcare 0 2 1 3 2 0 0 0 241 0.000 0.008 0.004 0.012 0.008 0.000 0.000 0.000 0.968
100 amenity = hospital 0 0 0 2 1 0 0 0 58 0.000 0.000 0.000 0.033 0.016 0.000 0.000 0.000 0.951
101 amenity = pharmacy 0 0 0 0 0 0 0 0 108 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
102 amenity = clinic 0 0 1 1 1 0 0 0 42 0.000 0.000 0.022 0.022 0.022 0.000 0.000 0.000 0.933
103 amenity = doctors 0 2 0 0 0 0 0 0 16 0.000 0.111 0.000 0.000 0.000 0.000 0.000 0.000 0.889
104 amenity = dentist 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
105 building = hospital 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
106 building = clinic 0 0 1 0 0 0 0 0 7 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.000 0.875
107 emergency = * 0 0 0 1 0 0 0 0 35 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
108 healthcare = * 0 2 1 3 1 0 0 0 75 0.000 0.024 0.012 0.037 0.012 0.000 0.000 0.000 0.915
109 # government 0 1 0 48 0 0 2 1 174 0.000 0.004 0.000 0.212 0.000 0.000 0.009 0.004 0.770
110 amenity = post_office 0 0 0 40 0 0 0 0 61 0.000 0.000 0.000 0.396 0.000 0.000 0.000 0.000 0.604
111 amenity = police 0 0 0 1 0 0 0 0 24 0.000 0.000 0.000 0.040 0.000 0.000 0.000 0.000 0.960
112 amenity = library 0 0 0 3 0 0 0 0 7 0.000 0.000 0.000 0.300 0.000 0.000 0.000 0.000 0.700
113 amenity = theatre 0 1 0 0 0 0 0 0 4 0.000 0.200 0.000 0.000 0.000 0.000 0.000 0.000 0.800
114 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 office = government 0 0 0 4 0 0 0 1 74 0.000 0.000 0.000 0.051 0.000 0.000 0.000 0.013 0.937
116 landuse = military 0 0 0 0 0 0 2 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.333 0.000 0.667
117 government = * 0 0 0 3 0 0 0 1 46 0.000 0.000 0.000 0.060 0.000 0.000 0.000 0.020 0.920
118 military = * 0 0 0 0 0 0 1 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.250 0.000 0.750
119 # bank 0 0 0 9 0 0 0 0 47 0.000 0.000 0.000 0.161 0.000 0.000 0.000 0.000 0.839
120 amenity = atm 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 amenity = bank 0 0 0 9 0 0 0 0 38 0.000 0.000 0.000 0.191 0.000 0.000 0.000 0.000 0.809
122 # tourism 0 0 0 11 2 0 0 0 35 0.000 0.000 0.000 0.229 0.042 0.000 0.000 0.000 0.729
123 tourism = * 0 0 0 2 2 0 0 0 30 0.000 0.000 0.000 0.059 0.059 0.000 0.000 0.000 0.882
124 historic = * 0 0 0 9 1 0 0 0 6 0.000 0.000 0.000 0.562 0.062 0.000 0.000 0.000 0.375
125 memorial = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 information = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
128 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 artwork_type = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 # sport 0 0 0 5 0 0 1 0 57 0.000 0.000 0.000 0.079 0.000 0.000 0.016 0.000 0.905
131 leisure = * 0 0 0 5 0 0 1 0 54 0.000 0.000 0.000 0.083 0.000 0.000 0.017 0.000 0.900
132 sport = * 0 0 0 2 0 0 0 0 13 0.000 0.000 0.000 0.133 0.000 0.000 0.000 0.000 0.867
133 resort = * 0 0 0 1 0 0 0 0 5 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.000 0.833
134 # office 0 2 1 3 0 1 0 0 113 0.000 0.017 0.008 0.025 0.000 0.008 0.000 0.000 0.942
135 office = * 0 2 1 3 0 1 0 0 113 0.000 0.017 0.008 0.025 0.000 0.008 0.000 0.000 0.942
136 # amenity 15 10 0 9 1 0 0 3 324 0.041 0.028 0.000 0.025 0.003 0.000 0.000 0.008 0.895
137 amenity = cafe 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
138 amenity = fast_food 0 2 0 0 0 0 0 0 1 0.000 0.667 0.000 0.000 0.000 0.000 0.000 0.000 0.333
139 amenity = community_centre 0 0 0 2 0 0 0 0 17 0.000 0.000 0.000 0.105 0.000 0.000 0.000 0.000 0.895
140 amenity = restaurant 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
141 amenity = bar 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
142 shop = convenience 5 0 0 0 0 0 0 0 81 0.058 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.942
143 shop = clothes 0 0 0 0 0 0 0 1 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.800
144 shop = car_repair 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 shop = hairdresser 0 2 0 1 0 0 0 0 2 0.000 0.400 0.000 0.200 0.000 0.000 0.000 0.000 0.400
146 shop = chemist 0 0 0 2 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
147 shop = supermarket 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 shop = car_parts 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 shop = furniture 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
150 shop = hardware 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 shop = kiosk 5 0 0 0 0 0 0 0 1 0.833 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.167
152 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 shop = beauty 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 shop = mobile_phone 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 shop = newsagent 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 shop = alcohol 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 shop = jewelry 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 shop = mall 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
163 shop = butcher 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 craft = shoemaker 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 amenity = * 0 2 0 4 0 0 0 0 106 0.000 0.018 0.000 0.036 0.000 0.000 0.000 0.000 0.946
167 shop = * 5 3 0 0 0 0 0 2 43 0.094 0.057 0.000 0.000 0.000 0.000 0.000 0.038 0.811
168 clothes = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 # building 3 1 1 18 2 1 0 0 384 0.007 0.002 0.002 0.044 0.005 0.002 0.000 0.000 0.937
170 building = industrial 0 1 0 1 0 0 0 0 13 0.000 0.067 0.000 0.067 0.000 0.000 0.000 0.000 0.867
171 building = service 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 building = retail 2 0 0 0 0 0 0 0 34 0.056 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.944
173 building = commercial 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 building = public 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 building = dormitory 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
177 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 building = * 1 0 1 17 2 1 0 0 293 0.003 0.000 0.003 0.054 0.006 0.003 0.000 0.000 0.930
179 # other 0 0 0 1 2 0 1 0 24 0.000 0.000 0.000 0.036 0.071 0.000 0.036 0.000 0.857
180 # TOTAL 122 70 7 24780 69 20 81 5 2192 0.004 0.003 0.000 0.906 0.003 0.001 0.003 0.000 0.080

official_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1 1 1 1.000 1.000 1 1 1 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 42 10 10 0.238 0.238 24 7 7 0.292 0.292
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 12 6 6 0.500 0.500 7 4 4 0.571 0.571
10 place = hamlet 17 2 2 0.118 0.118 9 1 1 0.111 0.111
11 place = isolated_dwelling 11 0 0 0.000 0.000 6 0 0 0.000 0.000
12 boundary = administrative 22 6 6 0.273 0.273 22 6 6 0.273 0.273
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 21 5 5 0.238 0.238 21 5 5 0.238 0.238
15 # allotments 2942 2883 2940 0.980 0.999 2015 1919 1995 0.952 0.990
16 place = allotments 1831 1829 1831 0.999 1.000 1331 1294 1324 0.972 0.995
17 landuse = allotments 2764 2707 2762 0.979 0.999 1958 1868 1946 0.954 0.994
18 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 # suburb 219 32 30 0.146 0.137 210 29 27 0.138 0.129
22 landuse = cemetery 3 0 0 0.000 0.000 3 0 0 0.000 0.000
23 landuse = commercial 1 1 1 1.000 1.000 1 1 1 1.000 1.000
24 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmyard 9 0 0 0.000 0.000 7 0 0 0.000 0.000
27 landuse = industrial 138 9 7 0.065 0.051 135 9 7 0.067 0.052
28 landuse = residential 4 2 2 0.500 0.500 4 2 2 0.500 0.500
29 landuse = retail 6 0 0 0.000 0.000 6 0 0 0.000 0.000
30 place = * 6 1 1 0.167 0.167 5 1 1 0.200 0.200
31 residential = * 17 15 15 0.882 0.882 14 12 12 0.857 0.857
32 industrial = * 15 3 2 0.200 0.133 14 3 2 0.214 0.143
33 landuse = * 41 6 6 0.146 0.146 41 6 6 0.146 0.146
34 # natural 23 5 3 0.217 0.130 23 5 3 0.217 0.130
35 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 boundary = * 19 4 2 0.211 0.105 19 4 2 0.211 0.105
39 natural = * 5 1 1 0.200 0.200 5 1 1 0.200 0.200
40 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 # water 8 6 6 0.750 0.750 8 6 6 0.750 0.750
42 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = river 1 0 0 0.000 0.000 1 0 0 0.000 0.000
46 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 type = waterway 1 0 0 0.000 0.000 1 0 0 0.000 0.000
48 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 natural = spring 2 1 1 0.500 0.500 2 1 1 0.500 0.500
50 tunnel = * 5 5 5 1.000 1.000 5 5 5 1.000 1.000
51 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 # highway 22011 22011 21938 1.000 0.997 4789 4804 4770 1.003 0.996
54 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = trunk 194 194 194 1.000 1.000 6 6 6 1.000 1.000
56 highway = primary 2091 2091 2084 1.000 0.997 76 76 75 1.000 0.987
57 highway = secondary 1432 1432 1408 1.000 0.983 154 156 151 1.013 0.981
58 highway = tertiary 17091 17091 17055 1.000 0.998 4391 4405 4378 1.003 0.997
59 highway = unclassified 512 512 508 1.000 0.992 288 288 286 1.000 0.993
60 highway = residential 407 407 407 1.000 1.000 288 288 288 1.000 1.000
61 highway = service 41 41 41 1.000 1.000 32 32 32 1.000 1.000
62 highway = track 92 92 90 1.000 0.978 74 74 73 1.000 0.986
63 type = associatedStreet 3 3 3 1.000 1.000 3 3 3 1.000 1.000
64 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = * 148 148 148 1.000 1.000 67 67 67 1.000 1.000
66 bridge = * 1622 1622 1619 1.000 0.998 1045 1047 1043 1.002 0.998
67 # public_transport 22 8 8 0.364 0.364 18 6 6 0.333 0.333
68 highway = bus_stop 5 5 5 1.000 1.000 3 3 3 1.000 1.000
69 type = route 12 3 3 0.250 0.250 12 3 3 0.250 0.250
70 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 public_transport = * 8 5 5 0.625 0.625 4 3 3 0.750 0.750
72 route = * 12 3 3 0.250 0.250 12 3 3 0.250 0.250
73 railway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
74 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 # infrastructure 800 253 252 0.316 0.315 618 116 115 0.188 0.186
76 amenity = fuel 144 15 15 0.104 0.104 111 15 15 0.135 0.135
77 barrier = * 373 40 40 0.107 0.107 370 39 39 0.105 0.105
78 power = * 108 2 2 0.019 0.019 100 2 2 0.020 0.020
79 substation = * 66 2 2 0.030 0.030 66 2 2 0.030 0.030
80 man_made = * 36 4 3 0.111 0.083 35 4 3 0.114 0.086
81 embankment = * 194 193 193 0.995 0.995 57 57 57 1.000 1.000
82 # religion 10 1 1 0.100 0.100 10 1 1 0.100 0.100
83 amenity = place_of_worship 8 1 1 0.125 0.125 8 1 1 0.125 0.125
84 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = church 6 1 1 0.167 0.167 6 1 1 0.167 0.167
86 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 religion = * 10 1 1 0.100 0.100 10 1 1 0.100 0.100
89 # education 756 33 32 0.044 0.042 751 33 32 0.044 0.043
90 landuse = education 40 1 1 0.025 0.025 39 1 1 0.026 0.026
91 amenity = university 14 0 0 0.000 0.000 14 0 0 0.000 0.000
92 amenity = college 66 4 5 0.061 0.076 62 4 5 0.065 0.081
93 amenity = school 410 18 18 0.044 0.044 410 18 18 0.044 0.044
94 amenity = kindergarten 206 7 6 0.034 0.029 205 7 6 0.034 0.029
95 building = university 2 1 1 0.500 0.500 2 1 1 0.500 0.500
96 building = college 7 0 0 0.000 0.000 7 0 0 0.000 0.000
97 building = school 33 2 2 0.061 0.061 33 2 2 0.061 0.061
98 building = kindergarten 25 1 0 0.040 0.000 25 1 0 0.040 0.000
99 # healthcare 249 6 7 0.024 0.028 238 5 6 0.021 0.025
100 amenity = hospital 61 2 3 0.033 0.049 61 2 3 0.033 0.049
101 amenity = pharmacy 108 0 0 0.000 0.000 101 0 0 0.000 0.000
102 amenity = clinic 45 2 2 0.044 0.044 43 2 2 0.047 0.047
103 amenity = doctors 18 2 2 0.111 0.111 17 1 1 0.059 0.059
104 amenity = dentist 13 0 0 0.000 0.000 13 0 0 0.000 0.000
105 building = hospital 4 0 0 0.000 0.000 4 0 0 0.000 0.000
106 building = clinic 8 1 0 0.125 0.000 8 1 0 0.125 0.000
107 emergency = * 36 1 1 0.028 0.028 36 1 1 0.028 0.028
108 healthcare = * 82 6 6 0.073 0.073 80 5 5 0.062 0.062
109 # government 226 51 50 0.226 0.221 216 42 41 0.194 0.190
110 amenity = post_office 101 40 40 0.396 0.396 92 31 31 0.337 0.337
111 amenity = police 25 1 1 0.040 0.040 24 1 1 0.042 0.042
112 amenity = library 10 3 3 0.300 0.300 10 3 3 0.300 0.300
113 amenity = theatre 5 1 1 0.200 0.200 5 1 1 0.200 0.200
114 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 office = government 79 4 5 0.051 0.063 79 4 5 0.051 0.063
116 landuse = military 6 2 0 0.333 0.000 6 2 0 0.333 0.000
117 government = * 50 3 4 0.060 0.080 50 3 4 0.060 0.080
118 military = * 4 1 0 0.250 0.000 4 1 0 0.250 0.000
119 # bank 56 9 9 0.161 0.161 56 9 9 0.161 0.161
120 amenity = atm 9 0 0 0.000 0.000 9 0 0 0.000 0.000
121 amenity = bank 47 9 9 0.191 0.191 47 9 9 0.191 0.191
122 # tourism 48 11 13 0.229 0.271 40 3 5 0.075 0.125
123 tourism = * 34 2 4 0.059 0.118 34 2 4 0.059 0.118
124 historic = * 16 9 10 0.562 0.625 8 1 2 0.125 0.250
125 memorial = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
126 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 information = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
128 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 artwork_type = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
130 # sport 63 6 5 0.095 0.079 63 6 5 0.095 0.079
131 leisure = * 60 6 5 0.100 0.083 60 6 5 0.100 0.083
132 sport = * 15 2 2 0.133 0.133 15 2 2 0.133 0.133
133 resort = * 6 1 1 0.167 0.167 6 1 1 0.167 0.167
134 # office 120 7 6 0.058 0.050 116 7 6 0.060 0.052
135 office = * 120 7 6 0.058 0.050 116 7 6 0.060 0.052
136 # amenity 362 34 38 0.094 0.105 341 34 36 0.100 0.106
137 amenity = cafe 18 0 0 0.000 0.000 17 0 0 0.000 0.000
138 amenity = fast_food 3 2 2 0.667 0.667 3 2 2 0.667 0.667
139 amenity = community_centre 19 2 2 0.105 0.105 19 2 2 0.105 0.105
140 amenity = restaurant 6 0 0 0.000 0.000 6 0 0 0.000 0.000
141 amenity = bar 6 0 0 0.000 0.000 6 0 0 0.000 0.000
142 shop = convenience 86 5 5 0.058 0.058 79 5 5 0.063 0.063
143 shop = clothes 5 0 1 0.000 0.200 5 0 1 0.000 0.200
144 shop = car_repair 1 1 1 1.000 1.000 1 1 1 1.000 1.000
145 shop = hairdresser 5 3 3 0.600 0.600 5 3 3 0.600 0.600
146 shop = chemist 2 2 2 1.000 1.000 2 2 2 1.000 1.000
147 shop = supermarket 3 0 0 0.000 0.000 3 0 0 0.000 0.000
148 shop = car_parts 4 0 0 0.000 0.000 3 0 0 0.000 0.000
149 shop = furniture 2 0 0 0.000 0.000 2 0 0 0.000 0.000
150 shop = hardware 3 0 0 0.000 0.000 3 0 0 0.000 0.000
151 shop = kiosk 6 5 5 0.833 0.833 6 5 5 0.833 0.833
152 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
153 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
154 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 shop = beauty 1 0 0 0.000 0.000 1 0 0 0.000 0.000
156 shop = mobile_phone 1 0 0 0.000 0.000 1 0 0 0.000 0.000
157 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 shop = newsagent 19 0 0 0.000 0.000 19 0 0 0.000 0.000
159 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 shop = alcohol 1 0 0 0.000 0.000 1 0 0 0.000 0.000
161 shop = jewelry 1 0 0 0.000 0.000 1 0 0 0.000 0.000
162 shop = mall 1 0 1 0.000 1.000 1 0 1 0.000 1.000
163 shop = butcher 1 0 0 0.000 0.000 1 0 0 0.000 0.000
164 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 craft = shoemaker 1 0 0 0.000 0.000 1 0 0 0.000 0.000
166 amenity = * 112 6 6 0.054 0.054 112 6 6 0.054 0.054
167 shop = * 53 8 10 0.151 0.189 46 8 9 0.174 0.196
168 clothes = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
169 # building 410 24 25 0.059 0.061 406 23 24 0.057 0.059
170 building = industrial 15 2 2 0.133 0.133 15 2 2 0.133 0.133
171 building = service 4 0 0 0.000 0.000 4 0 0 0.000 0.000
172 building = retail 36 2 2 0.056 0.056 35 2 2 0.057 0.057
173 building = commercial 14 0 0 0.000 0.000 14 0 0 0.000 0.000
174 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 building = public 13 0 0 0.000 0.000 13 0 0 0.000 0.000
176 building = dormitory 13 0 0 0.000 0.000 13 0 0 0.000 0.000
177 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 building = * 315 20 21 0.063 0.067 314 19 20 0.061 0.064
179 # other 28 2 3 0.071 0.107 28 2 3 0.071 0.107
180 # TOTAL 27346 25080 25066 0.917 0.917 9067 6891 6931 0.760 0.764

official_status progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 60 0 2882 0 0 0 0 0 0.000 0.020 0.000 0.980 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 15 0 1816 0 0 0 0 0 0.000 0.008 0.000 0.992 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 48 0 2716 0 0 0 0 0 0.000 0.017 0.000 0.983 0.000 0.000 0.000 0.000 0.000
18 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 # suburb 0 0 0 15 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
22 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 2 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 0 0 15 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
32 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 # natural 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
35 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 natural = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
40 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 # infrastructure 0 0 0 24 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
76 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 barrier = * 0 0 0 24 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
78 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 # other 0 0 0 1 0 0 0 0 2 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.000 0.667
180 # TOTAL 0 60 0 2884 0 0 0 0 2 0.000 0.020 0.000 0.979 0.000 0.000 0.000 0.000 0.001

official_status statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
15 # allotments 2942 2942 2942 1.000 1.000 6 5 5 0.833 0.833
16 place = allotments 1831 1831 1831 1.000 1.000 5 4 4 0.800 0.800
17 landuse = allotments 2764 2764 2764 1.000 1.000 6 5 5 0.833 0.833
18 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 # suburb 15 15 15 1.000 1.000 1 1 1 1.000 1.000
22 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 2 2 2 1.000 1.000 1 1 1 1.000 1.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 residential = * 15 15 15 1.000 1.000 1 1 1 1.000 1.000
32 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 # natural 1 1 1 1.000 1.000 1 1 1 1.000 1.000
35 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 natural = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
40 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 # infrastructure 24 24 24 1.000 1.000 1 1 1 1.000 1.000
76 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 barrier = * 24 24 24 1.000 1.000 1 1 1 1.000 1.000
78 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 # other 3 1 1 0.333 0.333 1 1 1 1.000 1.000
180 # TOTAL 2946 2944 2944 0.999 0.999 6 5 5 0.833 0.833

official_short_type progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 # suburb 0 0 0 0 0 0 0 0 64 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
22 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = industrial 0 0 0 0 0 0 0 0 63 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 industrial = * 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 # public_transport 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
68 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = route 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
70 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 route = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
73 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 # infrastructure 0 0 0 0 0 0 0 0 4029 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
76 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 barrier = * 0 0 0 0 0 0 0 0 399 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
78 power = * 0 0 0 0 0 0 0 0 3938 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 substation = * 0 0 0 0 0 0 0 0 1078 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 man_made = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 # education 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 amenity = school 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 emergency = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
108 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 # office 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
135 office = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 # building 0 0 0 0 0 0 0 0 813 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
170 building = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
171 building = service 0 0 0 0 0 0 0 0 761 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 building = dormitory 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
177 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 building = * 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 # other 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 # TOTAL 0 0 0 0 0 0 0 0 4190 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000

official_short_type statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 # suburb 64 0 0 0.000 0.000 4 0 0 0.000 0.000
22 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = industrial 63 0 0 0.000 0.000 4 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 industrial = * 9 0 0 0.000 0.000 3 0 0 0.000 0.000
33 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 # public_transport 1 0 0 0.000 0.000 1 0 0 0.000 0.000
68 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = route 1 0 0 0.000 0.000 1 0 0 0.000 0.000
70 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 route = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
73 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 # infrastructure 4029 0 0 0.000 0.000 34 0 0 0.000 0.000
76 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 barrier = * 399 0 0 0.000 0.000 6 0 0 0.000 0.000
78 power = * 3938 0 0 0.000 0.000 30 0 0 0.000 0.000
79 substation = * 1078 0 0 0.000 0.000 24 0 0 0.000 0.000
80 man_made = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
81 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 # education 1 0 0 0.000 0.000 1 0 0 0.000 0.000
90 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 amenity = school 1 0 0 0.000 0.000 1 0 0 0.000 0.000
94 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
100 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 emergency = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
108 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 # office 1 0 0 0.000 0.000 1 0 0 0.000 0.000
135 office = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
136 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 # building 813 0 0 0.000 0.000 25 0 0 0.000 0.000
170 building = industrial 3 0 0 0.000 0.000 2 0 0 0.000 0.000
171 building = service 761 0 0 0.000 0.000 22 0 0 0.000 0.000
172 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 building = dormitory 1 0 0 0.000 0.000 1 0 0 0.000 0.000
177 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 building = * 48 0 0 0.000 0.000 9 0 0 0.000 0.000
179 # other 2 0 0 0.000 0.000 1 0 0 0.000 0.000
180 # TOTAL 4190 0 0 0.000 0.000 41 0 0 0.000 0.000

operator progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
16 place = allotments 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
17 landuse = allotments 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 # suburb 0 0 0 7 0 0 1 0 660 0.000 0.000 0.000 0.010 0.000 0.000 0.001 0.000 0.988
22 landuse = cemetery 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
23 landuse = commercial 0 0 0 4 0 0 0 0 52 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.000 0.929
24 landuse = construction 0 0 0 0 0 0 0 0 28 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = farmland 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = farmyard 0 0 0 0 0 0 0 0 79 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = industrial 0 0 0 2 0 0 1 0 310 0.000 0.000 0.000 0.006 0.000 0.000 0.003 0.000 0.990
28 landuse = residential 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
29 landuse = retail 0 0 0 1 0 0 0 0 19 0.000 0.000 0.000 0.050 0.000 0.000 0.000 0.000 0.950
30 place = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 residential = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 industrial = * 0 0 0 0 0 0 0 0 147 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 landuse = * 0 0 0 0 0 0 0 0 72 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 # natural 0 0 0 0 0 0 0 0 197 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
35 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 landuse = forest 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
38 boundary = * 0 0 0 0 0 0 0 0 171 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
39 natural = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
40 ele = * 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
41 # water 0 0 0 0 0 0 0 0 31 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
42 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 natural = water 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
49 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 tunnel = * 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
51 waterway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 water = * 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
53 # highway 0 0 0 0 0 0 0 0 350 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
54 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = * 0 0 0 0 0 0 0 0 107 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
66 bridge = * 0 0 0 0 0 0 0 0 243 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
67 # public_transport 0 0 0 1265 20 0 3 0 9184 0.000 0.000 0.000 0.121 0.002 0.000 0.000 0.000 0.877
68 highway = bus_stop 0 0 0 637 9 0 0 0 4172 0.000 0.000 0.000 0.132 0.002 0.000 0.000 0.000 0.866
69 type = route 0 0 0 0 0 0 3 0 940 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
70 type = route_master 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
71 public_transport = * 0 0 0 1265 20 0 0 0 7193 0.000 0.000 0.000 0.149 0.002 0.000 0.000 0.000 0.848
72 route = * 0 0 0 0 0 0 3 0 945 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
73 railway = * 0 0 0 0 0 0 0 0 1057 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
74 route_master = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
75 # infrastructure 0 1 0 491 35 3 0 2 3724 0.000 0.000 0.000 0.115 0.008 0.001 0.000 0.000 0.875
76 amenity = fuel 0 0 0 5 0 0 0 1 1004 0.000 0.000 0.000 0.005 0.000 0.000 0.000 0.001 0.994
77 barrier = * 0 0 0 2 4 0 0 0 727 0.000 0.000 0.000 0.003 0.005 0.000 0.000 0.000 0.992
78 power = * 0 1 0 403 32 0 0 1 2007 0.000 0.000 0.000 0.165 0.013 0.000 0.000 0.000 0.821
79 substation = * 0 0 0 466 26 3 0 1 1257 0.000 0.000 0.000 0.266 0.015 0.002 0.000 0.001 0.717
80 man_made = * 0 0 0 0 1 0 0 0 517 0.000 0.000 0.000 0.000 0.002 0.000 0.000 0.000 0.998
81 embankment = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 # religion 0 0 0 0 0 0 1 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.067 0.000 0.933
83 amenity = place_of_worship 0 0 0 0 0 0 1 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.250 0.000 0.750
84 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = church 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 religion = * 0 0 0 0 0 0 1 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.067 0.000 0.933
89 # education 0 1 0 0 0 0 0 0 173 0.000 0.006 0.000 0.000 0.000 0.000 0.000 0.000 0.994
90 landuse = education 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 amenity = university 0 0 0 0 0 0 0 0 38 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 amenity = college 0 1 0 0 0 0 0 0 19 0.000 0.050 0.000 0.000 0.000 0.000 0.000 0.000 0.950
93 amenity = school 0 0 0 0 0 0 0 0 42 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 amenity = kindergarten 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 building = university 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 building = college 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 building = school 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
98 building = kindergarten 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 # healthcare 0 0 0 1 1 2 0 0 2801 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.000 0.999
100 amenity = hospital 0 0 0 0 0 0 0 0 46 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
101 amenity = pharmacy 0 0 0 1 0 2 0 0 1614 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
102 amenity = clinic 0 0 0 0 1 0 0 0 78 0.000 0.000 0.000 0.000 0.013 0.000 0.000 0.000 0.987
103 amenity = doctors 0 0 0 0 0 0 0 0 53 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
104 amenity = dentist 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
105 building = hospital 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
106 building = clinic 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 emergency = * 0 0 0 0 0 0 0 0 943 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
108 healthcare = * 0 0 0 0 0 1 0 0 1046 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.000 0.999
109 # government 0 246 0 66 0 0 2 0 573 0.000 0.277 0.000 0.074 0.000 0.000 0.002 0.000 0.646
110 amenity = post_office 0 246 0 64 0 0 0 0 393 0.000 0.350 0.000 0.091 0.000 0.000 0.000 0.000 0.559
111 amenity = police 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 amenity = library 0 0 0 1 0 0 1 0 45 0.000 0.000 0.000 0.021 0.000 0.000 0.021 0.000 0.957
113 amenity = theatre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 amenity = cinema 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 office = government 0 0 0 1 0 0 1 0 65 0.000 0.000 0.000 0.015 0.000 0.000 0.015 0.000 0.970
116 landuse = military 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 government = * 0 0 0 1 0 0 0 0 35 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
118 military = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 # bank 30 0 1 37 53 11 0 0 3451 0.008 0.000 0.000 0.010 0.015 0.003 0.000 0.000 0.963
120 amenity = atm 29 0 1 36 53 6 0 0 2377 0.012 0.000 0.000 0.014 0.021 0.002 0.000 0.000 0.950
121 amenity = bank 1 0 0 1 0 5 0 0 1074 0.001 0.000 0.000 0.001 0.000 0.005 0.000 0.000 0.994
122 # tourism 0 0 0 0 0 0 0 0 744 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 tourism = * 0 0 0 0 0 0 0 0 732 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 historic = * 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 information = * 0 0 0 0 0 0 0 0 67 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
128 attraction = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 artwork_type = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 # sport 0 0 0 0 0 0 0 0 245 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 leisure = * 0 0 0 0 0 0 0 0 234 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 sport = * 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 resort = * 0 0 0 0 0 0 0 0 32 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 # office 0 0 0 1 0 1 0 0 834 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
135 office = * 0 0 0 1 0 1 0 0 834 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
136 # amenity 10 50 0 221 88 5 56 0 12466 0.001 0.004 0.000 0.017 0.007 0.000 0.004 0.000 0.967
137 amenity = cafe 0 0 0 1 0 0 0 0 372 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.000 0.997
138 amenity = fast_food 0 0 0 0 0 0 0 0 304 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 amenity = community_centre 0 0 0 0 0 0 0 0 30 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
140 amenity = restaurant 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
141 amenity = bar 0 0 0 0 0 0 0 0 37 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
142 shop = convenience 0 0 0 3 0 1 1 0 2877 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.000 0.998
143 shop = clothes 0 0 0 0 0 0 0 0 419 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 shop = car_repair 0 1 0 0 1 0 0 0 231 0.000 0.004 0.000 0.000 0.004 0.000 0.000 0.000 0.991
145 shop = hairdresser 0 0 0 0 0 0 0 0 133 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
146 shop = chemist 0 0 0 0 0 0 0 0 601 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 shop = supermarket 0 0 0 0 0 0 0 0 591 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 shop = car_parts 0 0 0 0 0 0 0 0 325 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 shop = furniture 0 0 0 0 0 0 0 0 82 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
150 shop = hardware 0 0 0 0 0 0 0 0 71 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 shop = kiosk 0 0 0 14 1 0 0 0 89 0.000 0.000 0.000 0.135 0.010 0.000 0.000 0.000 0.856
152 shop = doityourself 0 0 0 0 0 0 0 0 111 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 shop = pet 0 0 0 0 0 0 0 0 303 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 shop = florist 0 0 0 0 0 0 0 0 98 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 shop = beauty 0 0 0 0 0 0 0 0 65 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 shop = mobile_phone 0 0 0 0 0 0 0 0 315 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 shop = shoes 0 0 0 0 0 0 0 0 110 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 shop = newsagent 0 0 0 8 0 0 4 0 84 0.000 0.000 0.000 0.083 0.000 0.000 0.042 0.000 0.875
159 shop = electronics 0 0 0 0 0 0 0 0 120 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 shop = alcohol 0 0 0 0 0 0 0 0 114 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 shop = jewelry 0 0 0 0 0 0 0 0 280 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 shop = mall 0 0 0 0 0 0 0 0 74 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 shop = butcher 0 0 0 0 0 0 0 0 97 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 shop = cosmetics 0 0 0 0 0 0 0 0 30 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 craft = shoemaker 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 amenity = * 10 49 0 179 86 4 5 0 2223 0.004 0.019 0.000 0.070 0.034 0.002 0.002 0.000 0.870
167 shop = * 0 0 0 16 0 0 46 0 2245 0.000 0.000 0.000 0.007 0.000 0.000 0.020 0.000 0.973
168 clothes = * 0 0 0 0 0 0 0 0 195 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 # building 1 84 0 349 30 1 3 2 3885 0.000 0.019 0.000 0.080 0.007 0.000 0.001 0.000 0.892
170 building = industrial 0 0 0 0 0 0 0 0 98 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
171 building = service 0 0 0 318 30 0 0 1 597 0.000 0.000 0.000 0.336 0.032 0.000 0.000 0.001 0.631
172 building = retail 0 0 0 4 0 1 2 0 713 0.000 0.000 0.000 0.006 0.000 0.001 0.003 0.000 0.990
173 building = commercial 0 1 0 0 0 0 0 0 42 0.000 0.023 0.000 0.000 0.000 0.000 0.000 0.000 0.977
174 building = warehouse 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 building = public 0 1 0 0 0 0 0 0 28 0.000 0.034 0.000 0.000 0.000 0.000 0.000 0.000 0.966
176 building = dormitory 0 0 0 0 0 0 0 0 129 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
177 building = warehouse 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 building = * 1 82 0 27 0 0 1 1 2259 0.000 0.035 0.000 0.011 0.000 0.000 0.000 0.000 0.953
179 # other 0 0 0 0 0 0 0 0 175 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 # TOTAL 40 298 1 2083 197 22 63 2 34752 0.001 0.008 0.000 0.056 0.005 0.001 0.002 0.000 0.928

operator statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 13 0 0 0.000 0.000 7 0 0 0.000 0.000
16 place = allotments 12 0 0 0.000 0.000 6 0 0 0.000 0.000
17 landuse = allotments 12 0 0 0.000 0.000 6 0 0 0.000 0.000
18 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 # suburb 668 8 7 0.012 0.010 377 5 4 0.013 0.011
22 landuse = cemetery 2 0 0 0.000 0.000 2 0 0 0.000 0.000
23 landuse = commercial 56 4 4 0.071 0.071 24 3 3 0.125 0.125
24 landuse = construction 28 0 0 0.000 0.000 23 0 0 0.000 0.000
25 landuse = farmland 9 0 0 0.000 0.000 7 0 0 0.000 0.000
26 landuse = farmyard 79 0 0 0.000 0.000 45 0 0 0.000 0.000
27 landuse = industrial 313 3 2 0.010 0.006 191 2 1 0.010 0.005
28 landuse = residential 4 0 0 0.000 0.000 4 0 0 0.000 0.000
29 landuse = retail 20 1 1 0.050 0.050 17 1 1 0.059 0.059
30 place = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
31 residential = * 3 0 0 0.000 0.000 2 0 0 0.000 0.000
32 industrial = * 147 0 0 0.000 0.000 73 0 0 0.000 0.000
33 landuse = * 72 0 0 0.000 0.000 66 0 0 0.000 0.000
34 # natural 197 0 0 0.000 0.000 32 0 0 0.000 0.000
35 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 landuse = forest 7 0 0 0.000 0.000 1 0 0 0.000 0.000
38 boundary = * 171 0 0 0.000 0.000 15 0 0 0.000 0.000
39 natural = * 4 0 0 0.000 0.000 4 0 0 0.000 0.000
40 ele = * 22 0 0 0.000 0.000 13 0 0 0.000 0.000
41 # water 31 0 0 0.000 0.000 13 0 0 0.000 0.000
42 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 natural = water 12 0 0 0.000 0.000 8 0 0 0.000 0.000
49 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 tunnel = * 18 0 0 0.000 0.000 4 0 0 0.000 0.000
51 waterway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
52 water = * 11 0 0 0.000 0.000 7 0 0 0.000 0.000
53 # highway 350 0 0 0.000 0.000 14 0 0 0.000 0.000
54 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = * 107 0 0 0.000 0.000 11 0 0 0.000 0.000
66 bridge = * 243 0 0 0.000 0.000 3 0 0 0.000 0.000
67 # public_transport 10472 1268 1285 0.121 0.123 144 4 3 0.028 0.021
68 highway = bus_stop 4818 637 646 0.132 0.134 69 2 3 0.029 0.043
69 type = route 943 3 0 0.003 0.000 48 2 0 0.042 0.000
70 type = route_master 4 0 0 0.000 0.000 2 0 0 0.000 0.000
71 public_transport = * 8478 1265 1285 0.149 0.152 94 2 3 0.021 0.032
72 route = * 948 3 0 0.003 0.000 52 2 0 0.038 0.000
73 railway = * 1057 0 0 0.000 0.000 21 0 0 0.000 0.000
74 route_master = * 5 0 0 0.000 0.000 3 0 0 0.000 0.000
75 # infrastructure 4256 495 532 0.116 0.125 562 16 19 0.028 0.034
76 amenity = fuel 1010 5 6 0.005 0.006 75 3 4 0.040 0.053
77 barrier = * 733 2 6 0.003 0.008 165 1 1 0.006 0.006
78 power = * 2444 404 437 0.165 0.179 174 10 10 0.057 0.057
79 substation = * 1753 469 496 0.268 0.283 97 12 13 0.124 0.134
80 man_made = * 518 0 1 0.000 0.002 217 0 1 0.000 0.005
81 embankment = * 15 0 0 0.000 0.000 2 0 0 0.000 0.000
82 # religion 15 1 0 0.067 0.000 13 1 0 0.077 0.000
83 amenity = place_of_worship 4 1 0 0.250 0.000 4 1 0 0.250 0.000
84 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = church 1 0 0 0.000 0.000 1 0 0 0.000 0.000
86 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 religion = * 15 1 0 0.067 0.000 13 1 0 0.077 0.000
89 # education 174 1 1 0.006 0.006 97 1 1 0.010 0.010
90 landuse = education 7 0 0 0.000 0.000 7 0 0 0.000 0.000
91 amenity = university 38 0 0 0.000 0.000 19 0 0 0.000 0.000
92 amenity = college 20 1 1 0.050 0.050 14 1 1 0.071 0.071
93 amenity = school 42 0 0 0.000 0.000 35 0 0 0.000 0.000
94 amenity = kindergarten 24 0 0 0.000 0.000 21 0 0 0.000 0.000
95 building = university 27 0 0 0.000 0.000 9 0 0 0.000 0.000
96 building = college 13 0 0 0.000 0.000 4 0 0 0.000 0.000
97 building = school 11 0 0 0.000 0.000 11 0 0 0.000 0.000
98 building = kindergarten 2 0 0 0.000 0.000 2 0 0 0.000 0.000
99 # healthcare 2805 3 4 0.001 0.001 580 3 4 0.005 0.007
100 amenity = hospital 46 0 0 0.000 0.000 37 0 0 0.000 0.000
101 amenity = pharmacy 1617 3 3 0.002 0.002 345 3 3 0.009 0.009
102 amenity = clinic 79 0 1 0.000 0.013 56 0 1 0.000 0.018
103 amenity = doctors 53 0 0 0.000 0.000 38 0 0 0.000 0.000
104 amenity = dentist 48 0 0 0.000 0.000 47 0 0 0.000 0.000
105 building = hospital 23 0 0 0.000 0.000 13 0 0 0.000 0.000
106 building = clinic 3 0 0 0.000 0.000 3 0 0 0.000 0.000
107 emergency = * 943 0 0 0.000 0.000 71 0 0 0.000 0.000
108 healthcare = * 1047 1 1 0.001 0.001 334 1 1 0.003 0.003
109 # government 887 314 312 0.354 0.352 173 7 5 0.040 0.029
110 amenity = post_office 703 310 310 0.441 0.441 28 3 3 0.107 0.107
111 amenity = police 52 0 0 0.000 0.000 38 0 0 0.000 0.000
112 amenity = library 47 2 1 0.043 0.021 40 2 1 0.050 0.025
113 amenity = theatre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
114 amenity = cinema 12 0 0 0.000 0.000 7 0 0 0.000 0.000
115 office = government 67 2 1 0.030 0.015 59 2 1 0.034 0.017
116 landuse = military 2 0 0 0.000 0.000 2 0 0 0.000 0.000
117 government = * 36 1 1 0.028 0.028 33 1 1 0.030 0.030
118 military = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
119 # bank 3583 79 131 0.022 0.037 169 13 15 0.077 0.089
120 amenity = atm 2502 72 124 0.029 0.050 136 11 13 0.081 0.096
121 amenity = bank 1081 7 7 0.006 0.006 80 6 6 0.075 0.075
122 # tourism 744 0 0 0.000 0.000 610 0 0 0.000 0.000
123 tourism = * 732 0 0 0.000 0.000 599 0 0 0.000 0.000
124 historic = * 13 0 0 0.000 0.000 12 0 0 0.000 0.000
125 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 information = * 67 0 0 0.000 0.000 35 0 0 0.000 0.000
128 attraction = * 6 0 0 0.000 0.000 5 0 0 0.000 0.000
129 artwork_type = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
130 # sport 245 0 0 0.000 0.000 206 0 0 0.000 0.000
131 leisure = * 234 0 0 0.000 0.000 197 0 0 0.000 0.000
132 sport = * 52 0 0 0.000 0.000 44 0 0 0.000 0.000
133 resort = * 32 0 0 0.000 0.000 30 0 0 0.000 0.000
134 # office 836 2 2 0.002 0.002 317 2 2 0.006 0.006
135 office = * 836 2 2 0.002 0.002 317 2 2 0.006 0.006
136 # amenity 12896 342 374 0.027 0.029 4203 16 16 0.004 0.004
137 amenity = cafe 373 1 1 0.003 0.003 269 1 1 0.004 0.004
138 amenity = fast_food 304 0 0 0.000 0.000 143 0 0 0.000 0.000
139 amenity = community_centre 30 0 0 0.000 0.000 25 0 0 0.000 0.000
140 amenity = restaurant 48 0 0 0.000 0.000 45 0 0 0.000 0.000
141 amenity = bar 37 0 0 0.000 0.000 32 0 0 0.000 0.000
142 shop = convenience 2882 5 4 0.002 0.001 656 4 3 0.006 0.005
143 shop = clothes 419 0 0 0.000 0.000 149 0 0 0.000 0.000
144 shop = car_repair 233 1 2 0.004 0.009 220 1 2 0.005 0.009
145 shop = hairdresser 133 0 0 0.000 0.000 116 0 0 0.000 0.000
146 shop = chemist 601 0 0 0.000 0.000 38 0 0 0.000 0.000
147 shop = supermarket 591 0 0 0.000 0.000 84 0 0 0.000 0.000
148 shop = car_parts 325 0 0 0.000 0.000 153 0 0 0.000 0.000
149 shop = furniture 82 0 0 0.000 0.000 72 0 0 0.000 0.000
150 shop = hardware 71 0 0 0.000 0.000 69 0 0 0.000 0.000
151 shop = kiosk 104 14 15 0.135 0.144 32 4 4 0.125 0.125
152 shop = doityourself 111 0 0 0.000 0.000 101 0 0 0.000 0.000
153 shop = pet 303 0 0 0.000 0.000 56 0 0 0.000 0.000
154 shop = florist 98 0 0 0.000 0.000 51 0 0 0.000 0.000
155 shop = beauty 65 0 0 0.000 0.000 61 0 0 0.000 0.000
156 shop = mobile_phone 315 0 0 0.000 0.000 41 0 0 0.000 0.000
157 shop = shoes 110 0 0 0.000 0.000 28 0 0 0.000 0.000
158 shop = newsagent 96 12 8 0.125 0.083 17 2 1 0.118 0.059
159 shop = electronics 120 0 0 0.000 0.000 48 0 0 0.000 0.000
160 shop = alcohol 114 0 0 0.000 0.000 53 0 0 0.000 0.000
161 shop = jewelry 280 0 0 0.000 0.000 22 0 0 0.000 0.000
162 shop = mall 74 0 0 0.000 0.000 40 0 0 0.000 0.000
163 shop = butcher 97 0 0 0.000 0.000 70 0 0 0.000 0.000
164 shop = cosmetics 30 0 0 0.000 0.000 26 0 0 0.000 0.000
165 craft = shoemaker 24 0 0 0.000 0.000 21 0 0 0.000 0.000
166 amenity = * 2556 247 328 0.097 0.128 901 4 6 0.004 0.007
167 shop = * 2307 62 16 0.027 0.007 1052 4 3 0.004 0.003
168 clothes = * 195 0 0 0.000 0.000 57 0 0 0.000 0.000
169 # building 4355 438 467 0.101 0.107 1921 18 19 0.009 0.010
170 building = industrial 98 0 0 0.000 0.000 75 0 0 0.000 0.000
171 building = service 946 318 349 0.336 0.369 77 8 9 0.104 0.117
172 building = retail 720 7 5 0.010 0.007 325 2 2 0.006 0.006
173 building = commercial 43 1 1 0.023 0.023 33 1 1 0.030 0.030
174 building = warehouse 19 0 0 0.000 0.000 10 0 0 0.000 0.000
175 building = public 29 1 1 0.034 0.034 26 1 1 0.038 0.038
176 building = dormitory 129 0 0 0.000 0.000 93 0 0 0.000 0.000
177 building = warehouse 19 0 0 0.000 0.000 10 0 0 0.000 0.000
178 building = * 2371 111 111 0.047 0.047 1441 12 12 0.008 0.008
179 # other 175 0 0 0.000 0.000 102 0 0 0.000 0.000
180 # TOTAL 37458 2507 2642 0.067 0.071 7188 59 60 0.008 0.008

brand progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 # suburb 2 0 0 3 0 0 0 0 48 0.038 0.000 0.000 0.057 0.000 0.000 0.000 0.000 0.906
22 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = commercial 2 0 0 2 0 0 0 0 38 0.048 0.000 0.000 0.048 0.000 0.000 0.000 0.000 0.905
24 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
30 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 # natural 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
35 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 ele = * 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
41 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 # infrastructure 2 0 0 19 30 0 0 0 873 0.002 0.000 0.000 0.021 0.032 0.000 0.000 0.000 0.945
76 amenity = fuel 2 0 0 19 30 0 0 0 872 0.002 0.000 0.000 0.021 0.033 0.000 0.000 0.000 0.945
77 barrier = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
78 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 man_made = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 # religion 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 religion = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 # healthcare 0 0 0 45 0 0 0 0 89 0.000 0.000 0.000 0.336 0.000 0.000 0.000 0.000 0.664
100 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 amenity = pharmacy 0 0 0 45 0 0 0 0 71 0.000 0.000 0.000 0.388 0.000 0.000 0.000 0.000 0.612
102 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = doctors 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
104 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 healthcare = * 0 0 0 45 0 0 0 0 55 0.000 0.000 0.000 0.450 0.000 0.000 0.000 0.000 0.550
109 # government 0 167 0 1 0 0 0 0 19 0.000 0.893 0.000 0.005 0.000 0.000 0.000 0.000 0.102
110 amenity = post_office 0 167 0 0 0 0 0 0 18 0.000 0.903 0.000 0.000 0.000 0.000 0.000 0.000 0.097
111 amenity = police 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 government = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
118 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 # bank 477 0 1 257 8 1 0 0 599 0.355 0.000 0.001 0.191 0.006 0.001 0.000 0.000 0.446
120 amenity = atm 252 0 1 137 2 1 0 0 186 0.435 0.000 0.002 0.237 0.003 0.002 0.000 0.000 0.321
121 amenity = bank 225 0 0 120 6 0 0 0 413 0.295 0.000 0.000 0.157 0.008 0.000 0.000 0.000 0.541
122 # tourism 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 tourism = * 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 # sport 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 leisure = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 # office 1 0 0 110 0 0 0 0 44 0.006 0.000 0.000 0.710 0.000 0.000 0.000 0.000 0.284
135 office = * 1 0 0 110 0 0 0 0 44 0.006 0.000 0.000 0.710 0.000 0.000 0.000 0.000 0.284
136 # amenity 2 0 11 231 131 0 0 8 2095 0.001 0.000 0.004 0.093 0.053 0.000 0.000 0.003 0.845
137 amenity = cafe 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
138 amenity = fast_food 0 0 0 0 75 0 0 0 171 0.000 0.000 0.000 0.000 0.305 0.000 0.000 0.000 0.695
139 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = restaurant 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
141 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 shop = convenience 0 0 0 6 20 0 0 6 981 0.000 0.000 0.000 0.006 0.020 0.000 0.000 0.006 0.968
143 shop = clothes 0 0 11 1 1 0 0 0 5 0.000 0.000 0.611 0.056 0.056 0.000 0.000 0.000 0.278
144 shop = car_repair 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
145 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 shop = chemist 0 0 0 212 0 0 0 0 3 0.000 0.000 0.000 0.986 0.000 0.000 0.000 0.000 0.014
147 shop = supermarket 0 0 0 0 24 0 0 2 135 0.000 0.000 0.000 0.000 0.149 0.000 0.000 0.012 0.839
148 shop = car_parts 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 shop = furniture 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
150 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 shop = kiosk 0 0 0 5 3 0 0 0 17 0.000 0.000 0.000 0.200 0.120 0.000 0.000 0.000 0.680
152 shop = doityourself 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 shop = florist 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 shop = mobile_phone 0 0 0 0 0 0 0 0 104 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 shop = shoes 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 shop = newsagent 0 0 0 0 0 0 0 0 107 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 shop = electronics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 shop = alcohol 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 shop = butcher 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 shop = cosmetics 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 amenity = * 2 0 0 2 1 0 0 0 230 0.009 0.000 0.000 0.009 0.004 0.000 0.000 0.000 0.979
167 shop = * 0 0 0 5 7 0 0 0 302 0.000 0.000 0.000 0.016 0.022 0.000 0.000 0.000 0.962
168 clothes = * 0 0 1 0 1 0 0 0 3 0.000 0.000 0.200 0.000 0.200 0.000 0.000 0.000 0.600
169 # building 30 60 0 60 39 0 0 4 496 0.044 0.087 0.000 0.087 0.057 0.000 0.000 0.006 0.720
170 building = industrial 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
171 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 building = retail 0 1 0 4 10 0 0 0 112 0.000 0.008 0.000 0.031 0.079 0.000 0.000 0.000 0.882
173 building = commercial 0 1 0 3 0 0 0 1 7 0.000 0.083 0.000 0.250 0.000 0.000 0.000 0.083 0.583
174 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 building = public 0 1 0 1 1 0 0 0 0 0.000 0.333 0.000 0.333 0.333 0.000 0.000 0.000 0.000
176 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 building = * 30 57 0 52 28 0 0 3 375 0.055 0.105 0.000 0.095 0.051 0.000 0.000 0.006 0.688
179 # other 1 0 0 0 2 0 0 0 11 0.071 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.786
180 # TOTAL 482 167 12 645 167 1 0 8 3379 0.099 0.034 0.002 0.133 0.034 0.000 0.000 0.002 0.695

brand statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 # suburb 53 5 5 0.094 0.094 6 3 3 0.500 0.500
22 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = commercial 42 4 4 0.095 0.095 5 3 3 0.600 0.600
24 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = industrial 3 0 0 0.000 0.000 3 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 8 1 1 0.125 0.125 1 1 1 1.000 1.000
30 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 # natural 3 1 1 0.333 0.333 2 1 1 0.500 0.500
35 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 ele = * 3 1 1 0.333 0.333 2 1 1 0.500 0.500
41 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 # infrastructure 924 21 51 0.023 0.055 23 3 4 0.130 0.174
76 amenity = fuel 923 21 51 0.023 0.055 22 3 4 0.136 0.182
77 barrier = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
78 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 man_made = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
81 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 # religion 2 0 0 0.000 0.000 1 0 0 0.000 0.000
83 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 religion = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
89 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 # healthcare 134 45 45 0.336 0.336 27 2 2 0.074 0.074
100 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 amenity = pharmacy 116 45 45 0.388 0.388 23 2 2 0.087 0.087
102 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = doctors 7 0 0 0.000 0.000 2 0 0 0.000 0.000
104 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 healthcare = * 100 45 45 0.450 0.450 24 2 2 0.083 0.083
109 # government 187 168 168 0.898 0.898 6 2 2 0.333 0.333
110 amenity = post_office 185 167 167 0.903 0.903 4 1 1 0.250 0.250
111 amenity = police 1 0 0 0.000 0.000 1 0 0 0.000 0.000
112 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 government = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
118 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 # bank 1343 736 743 0.548 0.553 41 24 23 0.585 0.561
120 amenity = atm 579 391 392 0.675 0.677 32 18 17 0.562 0.531
121 amenity = bank 764 345 351 0.452 0.459 29 22 22 0.759 0.759
122 # tourism 10 0 0 0.000 0.000 8 0 0 0.000 0.000
123 tourism = * 10 0 0 0.000 0.000 8 0 0 0.000 0.000
124 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 # sport 1 0 0 0.000 0.000 1 0 0 0.000 0.000
131 leisure = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
132 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 # office 155 111 111 0.716 0.716 15 3 3 0.200 0.200
135 office = * 155 111 111 0.716 0.716 15 3 3 0.200 0.200
136 # amenity 2478 244 372 0.098 0.150 162 8 19 0.049 0.117
137 amenity = cafe 6 0 0 0.000 0.000 4 0 0 0.000 0.000
138 amenity = fast_food 246 0 75 0.000 0.305 14 0 8 0.000 0.571
139 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = restaurant 5 0 0 0.000 0.000 5 0 0 0.000 0.000
141 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 shop = convenience 1013 6 32 0.006 0.032 26 1 3 0.038 0.115
143 shop = clothes 18 12 2 0.667 0.111 6 2 1 0.333 0.167
144 shop = car_repair 4 0 0 0.000 0.000 3 0 0 0.000 0.000
145 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 shop = chemist 215 212 212 0.986 0.986 3 2 2 0.667 0.667
147 shop = supermarket 161 0 26 0.000 0.161 14 0 1 0.000 0.071
148 shop = car_parts 1 0 0 0.000 0.000 1 0 0 0.000 0.000
149 shop = furniture 13 0 0 0.000 0.000 9 0 0 0.000 0.000
150 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 shop = kiosk 25 5 8 0.200 0.320 5 1 2 0.200 0.400
152 shop = doityourself 6 0 0 0.000 0.000 6 0 0 0.000 0.000
153 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
154 shop = florist 1 0 0 0.000 0.000 1 0 0 0.000 0.000
155 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 shop = mobile_phone 104 0 0 0.000 0.000 5 0 0 0.000 0.000
157 shop = shoes 2 0 0 0.000 0.000 2 0 0 0.000 0.000
158 shop = newsagent 107 0 0 0.000 0.000 6 0 0 0.000 0.000
159 shop = electronics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
160 shop = alcohol 1 0 0 0.000 0.000 1 0 0 0.000 0.000
161 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 shop = butcher 1 0 0 0.000 0.000 1 0 0 0.000 0.000
164 shop = cosmetics 2 0 0 0.000 0.000 2 0 0 0.000 0.000
165 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 amenity = * 235 4 5 0.017 0.021 24 4 5 0.167 0.208
167 shop = * 314 5 12 0.016 0.038 49 1 2 0.020 0.041
168 clothes = * 5 1 1 0.200 0.200 4 1 1 0.250 0.250
169 # building 689 150 193 0.218 0.280 70 14 18 0.200 0.257
170 building = industrial 2 0 0 0.000 0.000 2 0 0 0.000 0.000
171 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 building = retail 127 5 15 0.039 0.118 31 3 6 0.097 0.194
173 building = commercial 12 4 5 0.333 0.417 8 3 4 0.375 0.500
174 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 building = public 3 2 3 0.667 1.000 3 2 3 0.667 1.000
176 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 building = * 545 139 170 0.255 0.312 60 14 18 0.233 0.300
179 # other 14 1 3 0.071 0.214 7 1 3 0.143 0.429
180 # TOTAL 4861 1307 1470 0.269 0.302 253 36 46 0.142 0.182

network progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 # suburb 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 # water 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
42 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 tunnel = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
51 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 # highway 0 0 0 0 0 0 0 0 233 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
54 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
66 bridge = * 0 0 0 0 0 0 0 0 227 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
67 # public_transport 0 0 0 4 1 0 6 0 1502 0.000 0.000 0.000 0.003 0.001 0.000 0.004 0.000 0.993
68 highway = bus_stop 0 0 0 0 0 0 0 0 392 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
69 type = route 0 0 0 0 1 0 6 0 19 0.000 0.000 0.000 0.000 0.038 0.000 0.231 0.000 0.731
70 type = route_master 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
71 public_transport = * 0 0 0 0 0 0 0 0 390 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
72 route = * 0 0 0 0 1 0 6 0 19 0.000 0.000 0.000 0.000 0.038 0.000 0.231 0.000 0.731
73 railway = * 0 0 0 4 0 0 0 0 997 0.000 0.000 0.000 0.004 0.000 0.000 0.000 0.000 0.996
74 route_master = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
75 # infrastructure 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
76 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 embankment = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 # bank 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 amenity = atm 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 # amenity 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
137 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 amenity = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 shop = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 # building 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
170 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 building = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 # other 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 # TOTAL 0 0 0 4 1 0 6 0 1550 0.000 0.000 0.000 0.003 0.001 0.000 0.004 0.000 0.993

network statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 # suburb 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 # water 14 0 0 0.000 0.000 3 0 0 0.000 0.000
42 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 tunnel = * 14 0 0 0.000 0.000 3 0 0 0.000 0.000
51 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 # highway 233 0 0 0.000 0.000 7 0 0 0.000 0.000
54 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = * 6 0 0 0.000 0.000 2 0 0 0.000 0.000
66 bridge = * 227 0 0 0.000 0.000 5 0 0 0.000 0.000
67 # public_transport 1513 10 5 0.007 0.003 66 1 2 0.015 0.030
68 highway = bus_stop 392 0 0 0.000 0.000 46 0 0 0.000 0.000
69 type = route 26 6 1 0.231 0.038 9 1 1 0.111 0.111
70 type = route_master 1 0 0 0.000 0.000 1 0 0 0.000 0.000
71 public_transport = * 390 0 0 0.000 0.000 46 0 0 0.000 0.000
72 route = * 26 6 1 0.231 0.038 9 1 1 0.111 0.111
73 railway = * 1001 4 4 0.004 0.004 12 1 1 0.083 0.083
74 route_master = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
75 # infrastructure 15 0 0 0.000 0.000 3 0 0 0.000 0.000
76 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 embankment = * 15 0 0 0.000 0.000 3 0 0 0.000 0.000
82 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 # bank 39 0 0 0.000 0.000 15 0 0 0.000 0.000
120 amenity = atm 39 0 0 0.000 0.000 15 0 0 0.000 0.000
121 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 # amenity 19 0 0 0.000 0.000 4 0 0 0.000 0.000
137 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 amenity = * 16 0 0 0.000 0.000 3 0 0 0.000 0.000
167 shop = * 3 0 0 0.000 0.000 1 0 0 0.000 0.000
168 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 # building 4 0 0 0.000 0.000 4 0 0 0.000 0.000
170 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 building = * 4 0 0 0.000 0.000 4 0 0 0.000 0.000
179 # other 2 0 0 0.000 0.000 1 0 0 0.000 0.000
180 # TOTAL 1561 10 5 0.006 0.003 83 1 2 0.012 0.024

description progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
1 admin_level = 2 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 28 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
7 place = city 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
10 place = hamlet 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
12 boundary = administrative 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
14 admin_level = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
15 # allotments 0 0 0 0 1 0 0 0 7 0.000 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.875
16 place = allotments 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
17 landuse = allotments 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
18 # locality 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
19 place = locality 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
20 abandoned:place = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
21 # suburb 0 0 2 12 4 1 6 0 242 0.000 0.000 0.007 0.045 0.015 0.004 0.022 0.000 0.906
22 landuse = cemetery 0 0 1 6 4 0 5 0 29 0.000 0.000 0.022 0.133 0.089 0.000 0.111 0.000 0.644
23 landuse = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
24 landuse = construction 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
25 landuse = farmland 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = farmyard 0 0 0 0 0 0 1 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.083 0.000 0.917
27 landuse = industrial 0 0 0 3 0 0 0 0 58 0.000 0.000 0.000 0.049 0.000 0.000 0.000 0.000 0.951
28 landuse = residential 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
29 landuse = retail 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 place = * 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 residential = * 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 industrial = * 0 0 0 0 0 0 0 0 83 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 landuse = * 0 0 1 2 0 1 0 0 29 0.000 0.000 0.030 0.061 0.000 0.030 0.000 0.000 0.879
34 # natural 0 0 0 2 3 1 0 1 181 0.000 0.000 0.000 0.011 0.016 0.005 0.000 0.005 0.963
35 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 landuse = forest 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
38 boundary = * 0 0 0 0 0 0 0 1 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.091 0.909
39 natural = * 0 0 0 2 3 1 0 0 156 0.000 0.000 0.000 0.012 0.019 0.006 0.000 0.000 0.963
40 ele = * 0 0 0 0 2 0 0 0 13 0.000 0.000 0.000 0.000 0.133 0.000 0.000 0.000 0.867
41 # water 0 0 0 6 0 0 0 0 170 0.000 0.000 0.000 0.034 0.000 0.000 0.000 0.000 0.966
42 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = stream 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
45 waterway = river 0 0 0 0 0 0 0 0 28 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
46 waterway = canal 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
47 type = waterway 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
48 natural = water 0 0 0 0 0 0 0 0 98 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
49 natural = spring 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
50 tunnel = * 0 0 0 6 0 0 0 0 16 0.000 0.000 0.000 0.273 0.000 0.000 0.000 0.000 0.727
51 waterway = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 water = * 0 0 0 0 0 0 0 0 90 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
53 # highway 0 0 0 65 0 0 1 1 6044 0.000 0.000 0.000 0.011 0.000 0.000 0.000 0.000 0.989
54 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = trunk 0 0 0 18 0 0 0 0 624 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
56 highway = primary 0 0 0 20 0 0 0 0 190 0.000 0.000 0.000 0.095 0.000 0.000 0.000 0.000 0.905
57 highway = secondary 0 0 0 0 0 0 1 0 306 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
58 highway = tertiary 0 0 0 5 0 0 0 0 4030 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.000 0.999
59 highway = unclassified 0 0 0 1 0 0 0 0 146 0.000 0.000 0.000 0.007 0.000 0.000 0.000 0.000 0.993
60 highway = residential 0 0 0 0 0 0 0 0 124 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
61 highway = service 0 0 0 6 0 0 0 0 111 0.000 0.000 0.000 0.051 0.000 0.000 0.000 0.000 0.949
62 highway = track 0 0 0 11 0 0 0 1 234 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.004 0.951
63 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = * 0 0 0 4 0 0 0 0 273 0.000 0.000 0.000 0.014 0.000 0.000 0.000 0.000 0.986
66 bridge = * 0 0 0 3 0 0 0 0 494 0.000 0.000 0.000 0.006 0.000 0.000 0.000 0.000 0.994
67 # public_transport 0 0 0 5 1 0 0 0 195 0.000 0.000 0.000 0.025 0.005 0.000 0.000 0.000 0.970
68 highway = bus_stop 0 0 0 0 1 0 0 0 103 0.000 0.000 0.000 0.000 0.010 0.000 0.000 0.000 0.990
69 type = route 0 0 0 1 0 0 0 0 28 0.000 0.000 0.000 0.034 0.000 0.000 0.000 0.000 0.966
70 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 public_transport = * 0 0 0 0 1 0 0 0 115 0.000 0.000 0.000 0.000 0.009 0.000 0.000 0.000 0.991
72 route = * 0 0 0 1 0 0 0 0 32 0.000 0.000 0.000 0.030 0.000 0.000 0.000 0.000 0.970
73 railway = * 0 0 0 4 0 0 0 0 40 0.000 0.000 0.000 0.091 0.000 0.000 0.000 0.000 0.909
74 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 # infrastructure 6 0 0 13 38 1 2 3 506 0.011 0.000 0.000 0.023 0.067 0.002 0.004 0.005 0.889
76 amenity = fuel 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
77 barrier = * 6 0 0 3 1 1 1 0 109 0.050 0.000 0.000 0.025 0.008 0.008 0.008 0.000 0.901
78 power = * 0 0 0 0 0 0 0 0 87 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 substation = * 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 man_made = * 0 0 0 4 37 0 1 3 259 0.000 0.000 0.000 0.013 0.122 0.000 0.003 0.010 0.852
81 embankment = * 0 0 0 6 0 0 0 0 25 0.000 0.000 0.000 0.194 0.000 0.000 0.000 0.000 0.806
82 # religion 0 2 1 8 251 0 5 6 85 0.000 0.006 0.003 0.022 0.701 0.000 0.014 0.017 0.237
83 amenity = place_of_worship 0 2 0 0 236 0 1 5 58 0.000 0.007 0.000 0.000 0.781 0.000 0.003 0.017 0.192
84 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = church 0 1 0 0 148 0 0 5 34 0.000 0.005 0.000 0.000 0.787 0.000 0.000 0.027 0.181
86 building = cathedral 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
87 building = chapel 0 0 0 1 10 0 1 0 10 0.000 0.000 0.000 0.045 0.455 0.000 0.045 0.000 0.455
88 religion = * 0 2 1 7 249 0 5 6 83 0.000 0.006 0.003 0.020 0.705 0.000 0.014 0.017 0.235
89 # education 0 0 0 0 0 0 0 0 63 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 landuse = education 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 amenity = university 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 amenity = college 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 amenity = school 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 amenity = kindergarten 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 building = university 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 building = college 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 building = school 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
98 building = kindergarten 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 # healthcare 0 0 0 0 0 0 2 0 1517 0.000 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.999
100 amenity = hospital 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
101 amenity = pharmacy 0 0 0 0 0 0 1 0 156 0.000 0.000 0.000 0.000 0.000 0.000 0.006 0.000 0.994
102 amenity = clinic 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
103 amenity = doctors 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
104 amenity = dentist 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
105 building = hospital 0 0 0 0 0 0 1 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.143 0.000 0.857
106 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 emergency = * 0 0 0 0 0 0 0 0 1290 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
108 healthcare = * 0 0 0 0 0 0 0 0 100 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
109 # government 0 0 0 1 4 0 0 0 112 0.000 0.000 0.000 0.009 0.034 0.000 0.000 0.000 0.957
110 amenity = post_office 0 0 0 1 0 0 0 0 21 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.000 0.955
111 amenity = police 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 amenity = library 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
113 amenity = theatre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 amenity = cinema 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 office = government 0 0 0 0 0 0 0 0 26 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 landuse = military 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 government = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 military = * 0 0 0 0 3 0 0 0 39 0.000 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.929
119 # bank 0 0 0 1 1 0 0 0 91 0.000 0.000 0.000 0.011 0.011 0.000 0.000 0.000 0.978
120 amenity = atm 0 0 0 1 0 0 0 0 11 0.000 0.000 0.000 0.083 0.000 0.000 0.000 0.000 0.917
121 amenity = bank 0 0 0 0 1 0 0 0 80 0.000 0.000 0.000 0.000 0.012 0.000 0.000 0.000 0.988
122 # tourism 0 0 1 18 342 2 9 10 776 0.000 0.000 0.001 0.016 0.295 0.002 0.008 0.009 0.670
123 tourism = * 0 0 0 6 283 0 4 7 461 0.000 0.000 0.000 0.008 0.372 0.000 0.005 0.009 0.606
124 historic = * 0 0 1 15 157 2 6 6 369 0.000 0.000 0.002 0.027 0.282 0.004 0.011 0.011 0.664
125 memorial = * 0 0 0 3 6 0 1 1 138 0.000 0.000 0.000 0.020 0.040 0.000 0.007 0.007 0.926
126 ruins = * 0 0 0 1 8 0 0 1 21 0.000 0.000 0.000 0.032 0.258 0.000 0.000 0.032 0.677
127 information = * 0 0 0 0 0 0 0 0 54 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
128 attraction = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 artwork_type = * 0 0 0 0 1 0 0 0 33 0.000 0.000 0.000 0.000 0.029 0.000 0.000 0.000 0.971
130 # sport 0 1 0 2 4 1 2 0 253 0.000 0.004 0.000 0.008 0.015 0.004 0.008 0.000 0.962
131 leisure = * 0 1 0 2 4 1 2 0 245 0.000 0.004 0.000 0.008 0.016 0.004 0.008 0.000 0.961
132 sport = * 0 1 0 1 2 1 0 0 76 0.000 0.012 0.000 0.012 0.025 0.012 0.000 0.000 0.938
133 resort = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 # office 0 0 0 0 1 0 0 0 293 0.000 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.997
135 office = * 0 0 0 0 1 0 0 0 293 0.000 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.997
136 # amenity 11 0 1 570 10 6 5 2 2351 0.004 0.000 0.000 0.193 0.003 0.002 0.002 0.001 0.795
137 amenity = cafe 0 0 0 0 0 0 0 0 66 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
138 amenity = fast_food 0 0 0 0 0 0 0 0 41 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 amenity = community_centre 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
140 amenity = restaurant 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
141 amenity = bar 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
142 shop = convenience 0 0 0 0 0 0 0 0 163 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
143 shop = clothes 0 0 0 0 0 0 0 0 155 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 shop = car_repair 0 0 0 558 2 6 1 0 90 0.000 0.000 0.000 0.849 0.003 0.009 0.002 0.000 0.137
145 shop = hairdresser 0 0 0 1 0 0 0 0 36 0.000 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.973
146 shop = chemist 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 shop = supermarket 0 0 0 0 0 0 0 0 66 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 shop = car_parts 0 0 0 0 0 0 0 0 135 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 shop = furniture 0 0 0 0 2 0 0 0 34 0.000 0.000 0.000 0.000 0.056 0.000 0.000 0.000 0.944
150 shop = hardware 0 0 0 0 0 0 0 0 25 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 shop = kiosk 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 shop = doityourself 0 0 0 0 0 0 0 0 54 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 shop = pet 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 shop = florist 0 0 0 0 0 0 0 0 25 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 shop = beauty 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 shop = mobile_phone 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 shop = shoes 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 shop = newsagent 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 shop = electronics 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 shop = alcohol 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 shop = jewelry 0 0 0 0 0 0 0 0 70 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 shop = mall 0 0 0 0 1 0 0 0 7 0.000 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.875
163 shop = butcher 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 shop = cosmetics 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 craft = shoemaker 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 amenity = * 11 0 1 7 4 0 2 2 402 0.026 0.000 0.002 0.016 0.009 0.000 0.005 0.005 0.937
167 shop = * 0 0 0 4 1 0 2 0 735 0.000 0.000 0.000 0.005 0.001 0.000 0.003 0.000 0.991
168 clothes = * 0 0 0 0 0 0 0 0 47 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 # building 0 1 1 35 99 0 3 1 1544 0.000 0.001 0.001 0.021 0.059 0.000 0.002 0.001 0.917
170 building = industrial 0 0 0 0 1 0 0 0 57 0.000 0.000 0.000 0.000 0.017 0.000 0.000 0.000 0.983
171 building = service 0 0 0 0 0 0 0 0 65 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 building = retail 0 0 0 0 1 0 0 0 94 0.000 0.000 0.000 0.000 0.011 0.000 0.000 0.000 0.989
173 building = commercial 0 0 0 0 0 0 0 0 38 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 building = warehouse 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 building = public 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 building = dormitory 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
177 building = warehouse 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 building = * 0 1 1 35 97 0 3 1 1244 0.000 0.001 0.001 0.025 0.070 0.000 0.002 0.001 0.900
179 # other 0 0 0 0 0 0 0 0 216 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 # TOTAL 11 3 5 694 464 11 23 15 13703 0.001 0.000 0.000 0.046 0.031 0.001 0.002 0.001 0.918

description statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1 0 0 0.000 0.000 1 0 0 0.000 0.000
1 admin_level = 2 1 0 0 0.000 0.000 1 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 28 0 0 0.000 0.000 17 0 0 0.000 0.000
7 place = city 1 0 0 0.000 0.000 1 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 2 0 0 0.000 0.000 2 0 0 0.000 0.000
10 place = hamlet 12 0 0 0.000 0.000 9 0 0 0.000 0.000
11 place = isolated_dwelling 1 0 0 0.000 0.000 1 0 0 0.000 0.000
12 boundary = administrative 4 0 0 0.000 0.000 4 0 0 0.000 0.000
13 traffic_sign = city_limit 11 0 0 0.000 0.000 3 0 0 0.000 0.000
14 admin_level = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
15 # allotments 8 0 1 0.000 0.125 6 0 1 0.000 0.167
16 place = allotments 2 0 0 0.000 0.000 2 0 0 0.000 0.000
17 landuse = allotments 7 0 1 0.000 0.143 6 0 1 0.000 0.167
18 # locality 20 0 0 0.000 0.000 18 0 0 0.000 0.000
19 place = locality 20 0 0 0.000 0.000 18 0 0 0.000 0.000
20 abandoned:place = * 6 0 0 0.000 0.000 5 0 0 0.000 0.000
21 # suburb 267 21 17 0.079 0.064 189 18 15 0.095 0.079
22 landuse = cemetery 45 12 10 0.267 0.222 40 9 8 0.225 0.200
23 landuse = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
24 landuse = construction 8 1 1 0.125 0.125 8 1 1 0.125 0.125
25 landuse = farmland 7 0 0 0.000 0.000 7 0 0 0.000 0.000
26 landuse = farmyard 12 1 0 0.083 0.000 10 1 0 0.100 0.000
27 landuse = industrial 61 3 3 0.049 0.049 57 3 3 0.053 0.053
28 landuse = residential 12 0 0 0.000 0.000 12 0 0 0.000 0.000
29 landuse = retail 2 0 0 0.000 0.000 2 0 0 0.000 0.000
30 place = * 7 0 0 0.000 0.000 7 0 0 0.000 0.000
31 residential = * 8 0 0 0.000 0.000 8 0 0 0.000 0.000
32 industrial = * 83 0 0 0.000 0.000 17 0 0 0.000 0.000
33 landuse = * 33 4 3 0.121 0.091 32 4 3 0.125 0.094
34 # natural 188 3 7 0.016 0.037 140 3 6 0.021 0.043
35 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 landuse = forest 7 0 0 0.000 0.000 6 0 0 0.000 0.000
38 boundary = * 11 0 1 0.000 0.091 10 0 1 0.000 0.100
39 natural = * 162 3 6 0.019 0.037 117 3 5 0.026 0.043
40 ele = * 15 0 2 0.000 0.133 14 0 1 0.000 0.071
41 # water 176 6 6 0.034 0.034 123 3 3 0.024 0.024
42 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = stream 11 0 0 0.000 0.000 7 0 0 0.000 0.000
45 waterway = river 28 0 0 0.000 0.000 22 0 0 0.000 0.000
46 waterway = canal 1 0 0 0.000 0.000 1 0 0 0.000 0.000
47 type = waterway 16 0 0 0.000 0.000 16 0 0 0.000 0.000
48 natural = water 98 0 0 0.000 0.000 65 0 0 0.000 0.000
49 natural = spring 13 0 0 0.000 0.000 13 0 0 0.000 0.000
50 tunnel = * 22 6 6 0.273 0.273 15 3 3 0.200 0.200
51 waterway = * 5 0 0 0.000 0.000 5 0 0 0.000 0.000
52 water = * 90 0 0 0.000 0.000 60 0 0 0.000 0.000
53 # highway 6111 66 66 0.011 0.011 1631 17 18 0.010 0.011
54 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = trunk 642 18 18 0.028 0.028 11 3 3 0.273 0.273
56 highway = primary 210 20 20 0.095 0.095 31 1 1 0.032 0.032
57 highway = secondary 307 1 0 0.003 0.000 45 1 0 0.022 0.000
58 highway = tertiary 4035 5 5 0.001 0.001 1129 2 2 0.002 0.002
59 highway = unclassified 147 1 1 0.007 0.007 103 1 1 0.010 0.010
60 highway = residential 124 0 0 0.000 0.000 94 0 0 0.000 0.000
61 highway = service 117 6 6 0.051 0.051 71 3 3 0.042 0.042
62 highway = track 246 11 12 0.045 0.049 156 3 5 0.019 0.032
63 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = * 277 4 4 0.014 0.014 164 4 4 0.024 0.024
66 bridge = * 497 3 3 0.006 0.006 336 3 3 0.009 0.009
67 # public_transport 201 5 6 0.025 0.030 164 2 3 0.012 0.018
68 highway = bus_stop 104 0 1 0.000 0.010 102 0 1 0.000 0.010
69 type = route 29 1 1 0.034 0.034 24 1 1 0.042 0.042
70 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 public_transport = * 116 0 1 0.000 0.009 108 0 1 0.000 0.009
72 route = * 33 1 1 0.030 0.030 28 1 1 0.036 0.036
73 railway = * 44 4 4 0.091 0.091 20 1 1 0.050 0.050
74 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 # infrastructure 569 22 61 0.039 0.107 378 11 26 0.029 0.069
76 amenity = fuel 22 0 0 0.000 0.000 20 0 0 0.000 0.000
77 barrier = * 121 11 11 0.091 0.091 90 5 6 0.056 0.067
78 power = * 87 0 0 0.000 0.000 74 0 0 0.000 0.000
79 substation = * 20 0 0 0.000 0.000 19 0 0 0.000 0.000
80 man_made = * 304 5 44 0.016 0.145 175 4 18 0.023 0.103
81 embankment = * 31 6 6 0.194 0.194 17 2 2 0.118 0.118
82 # religion 358 16 267 0.045 0.746 323 13 236 0.040 0.731
83 amenity = place_of_worship 302 3 243 0.010 0.805 280 3 221 0.011 0.789
84 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = church 188 1 154 0.005 0.819 182 1 147 0.005 0.808
86 building = cathedral 1 0 1 0.000 1.000 1 0 1 0.000 1.000
87 building = chapel 22 2 11 0.091 0.500 22 2 11 0.091 0.500
88 religion = * 353 15 264 0.042 0.748 318 12 233 0.038 0.733
89 # education 63 0 0 0.000 0.000 60 0 0 0.000 0.000
90 landuse = education 6 0 0 0.000 0.000 6 0 0 0.000 0.000
91 amenity = university 8 0 0 0.000 0.000 8 0 0 0.000 0.000
92 amenity = college 5 0 0 0.000 0.000 5 0 0 0.000 0.000
93 amenity = school 9 0 0 0.000 0.000 9 0 0 0.000 0.000
94 amenity = kindergarten 11 0 0 0.000 0.000 11 0 0 0.000 0.000
95 building = university 3 0 0 0.000 0.000 3 0 0 0.000 0.000
96 building = college 5 0 0 0.000 0.000 5 0 0 0.000 0.000
97 building = school 15 0 0 0.000 0.000 15 0 0 0.000 0.000
98 building = kindergarten 9 0 0 0.000 0.000 7 0 0 0.000 0.000
99 # healthcare 1519 2 0 0.001 0.000 486 2 0 0.004 0.000
100 amenity = hospital 8 0 0 0.000 0.000 8 0 0 0.000 0.000
101 amenity = pharmacy 157 1 0 0.006 0.000 59 1 0 0.017 0.000
102 amenity = clinic 18 0 0 0.000 0.000 18 0 0 0.000 0.000
103 amenity = doctors 8 0 0 0.000 0.000 8 0 0 0.000 0.000
104 amenity = dentist 16 0 0 0.000 0.000 16 0 0 0.000 0.000
105 building = hospital 7 1 0 0.143 0.000 6 1 0 0.167 0.000
106 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 emergency = * 1290 0 0 0.000 0.000 362 0 0 0.000 0.000
108 healthcare = * 100 0 0 0.000 0.000 81 0 0 0.000 0.000
109 # government 117 1 5 0.009 0.043 103 1 4 0.010 0.039
110 amenity = post_office 22 1 1 0.045 0.045 22 1 1 0.045 0.045
111 amenity = police 7 0 0 0.000 0.000 7 0 0 0.000 0.000
112 amenity = library 7 0 1 0.000 0.143 6 0 1 0.000 0.167
113 amenity = theatre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
114 amenity = cinema 1 0 0 0.000 0.000 1 0 0 0.000 0.000
115 office = government 26 0 0 0.000 0.000 26 0 0 0.000 0.000
116 landuse = military 17 0 0 0.000 0.000 16 0 0 0.000 0.000
117 government = * 16 0 0 0.000 0.000 16 0 0 0.000 0.000
118 military = * 42 0 3 0.000 0.071 30 0 2 0.000 0.067
119 # bank 93 1 2 0.011 0.022 84 1 2 0.012 0.024
120 amenity = atm 12 1 1 0.083 0.083 12 1 1 0.083 0.083
121 amenity = bank 81 0 1 0.000 0.012 72 0 1 0.000 0.014
122 # tourism 1158 30 372 0.026 0.321 974 29 292 0.030 0.300
123 tourism = * 761 10 296 0.013 0.389 620 10 242 0.016 0.390
124 historic = * 556 24 180 0.043 0.324 486 23 140 0.047 0.288
125 memorial = * 149 4 10 0.027 0.067 138 4 8 0.029 0.058
126 ruins = * 31 1 10 0.032 0.323 28 1 9 0.036 0.321
127 information = * 54 0 0 0.000 0.000 43 0 0 0.000 0.000
128 attraction = * 15 0 0 0.000 0.000 13 0 0 0.000 0.000
129 artwork_type = * 34 0 1 0.000 0.029 33 0 1 0.000 0.030
130 # sport 263 6 8 0.023 0.030 246 5 7 0.020 0.028
131 leisure = * 255 6 8 0.024 0.031 238 5 7 0.021 0.029
132 sport = * 81 3 5 0.037 0.062 72 2 4 0.028 0.056
133 resort = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
134 # office 294 0 1 0.000 0.003 259 0 1 0.000 0.004
135 office = * 294 0 1 0.000 0.003 259 0 1 0.000 0.004
136 # amenity 2956 593 599 0.201 0.203 1645 18 33 0.011 0.020
137 amenity = cafe 66 0 0 0.000 0.000 60 0 0 0.000 0.000
138 amenity = fast_food 41 0 0 0.000 0.000 35 0 0 0.000 0.000
139 amenity = community_centre 21 0 0 0.000 0.000 16 0 0 0.000 0.000
140 amenity = restaurant 4 0 0 0.000 0.000 4 0 0 0.000 0.000
141 amenity = bar 20 0 0 0.000 0.000 19 0 0 0.000 0.000
142 shop = convenience 163 0 0 0.000 0.000 119 0 0 0.000 0.000
143 shop = clothes 155 0 0 0.000 0.000 62 0 0 0.000 0.000
144 shop = car_repair 657 565 566 0.860 0.861 106 7 16 0.066 0.151
145 shop = hairdresser 37 1 1 0.027 0.027 35 1 1 0.029 0.029
146 shop = chemist 11 0 0 0.000 0.000 8 0 0 0.000 0.000
147 shop = supermarket 66 0 0 0.000 0.000 36 0 0 0.000 0.000
148 shop = car_parts 135 0 0 0.000 0.000 49 0 0 0.000 0.000
149 shop = furniture 36 0 2 0.000 0.056 35 0 2 0.000 0.057
150 shop = hardware 25 0 0 0.000 0.000 25 0 0 0.000 0.000
151 shop = kiosk 14 0 0 0.000 0.000 12 0 0 0.000 0.000
152 shop = doityourself 54 0 0 0.000 0.000 51 0 0 0.000 0.000
153 shop = pet 19 0 0 0.000 0.000 17 0 0 0.000 0.000
154 shop = florist 25 0 0 0.000 0.000 22 0 0 0.000 0.000
155 shop = beauty 39 0 0 0.000 0.000 37 0 0 0.000 0.000
156 shop = mobile_phone 29 0 0 0.000 0.000 22 0 0 0.000 0.000
157 shop = shoes 13 0 0 0.000 0.000 10 0 0 0.000 0.000
158 shop = newsagent 1 0 0 0.000 0.000 1 0 0 0.000 0.000
159 shop = electronics 27 0 0 0.000 0.000 13 0 0 0.000 0.000
160 shop = alcohol 20 0 0 0.000 0.000 15 0 0 0.000 0.000
161 shop = jewelry 70 0 0 0.000 0.000 5 0 0 0.000 0.000
162 shop = mall 8 0 1 0.000 0.125 8 0 1 0.000 0.125
163 shop = butcher 17 0 0 0.000 0.000 15 0 0 0.000 0.000
164 shop = cosmetics 15 0 0 0.000 0.000 13 0 0 0.000 0.000
165 craft = shoemaker 8 0 0 0.000 0.000 8 0 0 0.000 0.000
166 amenity = * 429 21 24 0.049 0.056 327 8 12 0.024 0.037
167 shop = * 742 6 5 0.008 0.007 502 3 2 0.006 0.004
168 clothes = * 47 0 0 0.000 0.000 34 0 0 0.000 0.000
169 # building 1684 40 136 0.024 0.081 1126 15 91 0.013 0.081
170 building = industrial 58 0 1 0.000 0.017 47 0 1 0.000 0.021
171 building = service 65 0 0 0.000 0.000 56 0 0 0.000 0.000
172 building = retail 95 0 1 0.000 0.011 89 0 1 0.000 0.011
173 building = commercial 38 0 0 0.000 0.000 37 0 0 0.000 0.000
174 building = warehouse 14 0 0 0.000 0.000 12 0 0 0.000 0.000
175 building = public 9 0 0 0.000 0.000 9 0 0 0.000 0.000
176 building = dormitory 23 0 0 0.000 0.000 15 0 0 0.000 0.000
177 building = warehouse 14 0 0 0.000 0.000 12 0 0 0.000 0.000
178 building = * 1382 40 134 0.029 0.097 886 15 91 0.017 0.103
179 # other 216 0 0 0.000 0.000 195 0 0 0.000 0.000
180 # TOTAL 14929 747 1198 0.050 0.080 7066 93 441 0.013 0.062